An anonymous reader writes: Over the last few weeks, Valve has made some major advances in support for virtual reality. First was the announcement that they'd be showing prototype VR hardware that they believe is “what affordable VR hardware will be capable of within a couple of years.” (http://bit.ly/1m4rRar) Second, they've added a 'VR Support' category (http://bit.ly/1a3AuSS) to Steam for Oculus Rift games. Third, they are soon to release a VR SDK for Steam developers (http://bbc.in/1amXDxx). And now they've finally launched SteamVR Beta, a Big Picture mode for the Oculus Rift, and presumably also for future virtual reality headsets (http://bit.ly/1dlWXcL).
At Steam Dev Days next week, Valve has three VR talks planned: 'What VR Could, Should, and Almost Certainly Will Be within Two Years,' 'Virtual Reality and Steam,' and 'Porting Games to Virtual Reality' — the latter by Oculus co-founder and Rift inventor Palmer Luckey.