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Comment Re:Will it count against the data? (Score 1) 126

Good morning, Anonymous Coward! I am the CEO of , and we heard about your idea of charging by the byte. We think this is a very fair system for consumers, since they will only pay for service that they utilize. Because we like your idea so much, we will be offering the bare-minimum introductory price to you, at $0.01 per byte! Sign-up now to lock-in this pricing for one full year! We thank you for your input, and we can't wait to see what comes ahead!

Comment Why not piggyback existing technology? (Score 1) 112

I have a "smart" phone that has internet, GPS, and map data, and an SD card filled with music. Why can't I piggyback off my phone? My phone is designed with touch interfaces in mind, just like modern cars. However, two years from now, I can replace my phone with one twice as powerful, faster, and more features... and i'll be stuck with a car that uses slower, more outdated technology. This is similar to television sets becoming computers.. except computers that are locked in time and are only as good as when they were last updated. I should be able to plug in my phone and either use my phone's interface (or even a custom app from the carmaker) to do whatever I need to do, pull up anything I need, etc. This way, I won't have to hack up my dash to put an ipad in there.

Comment Re:How about they kill activation too? (Score 1) 233

I absolutely agree. I have Microsoft Office 2010 provided by my company, which I connect to via VPN. Unfortunately I have 9 days left to activate my legal copy, which REFUSES to actually activate. My coworker had no problems activating... but mine is stubborn. It's a FAILED system when you have to find a way to crack paid, legit software.

Comment Re:Captain Obvious (Score 1) 412

Sir, look at what you said, and ask yourself... why bundle a custom miniPC with a 360 Controller advertising "Games for Windows" that support the 360 controller... When Microsoft has already done exactly what you just stated. The Xbox 360 is literally a custom PC with a custom interface (XBMC stands for XBox Media Center I believe ;) ) with games that are already certified, will work with the hardware and interface with controller directly. I get what you're saying, but my answer is wait for the next-gen consoles.

Comment Re:Captain Obvious (Score 1) 412

They would also have to ship with a well designed controller (and not an after-thought)... add onto that a fancy UI that is easy to navigate from the couch. The problem with PCs as a game center is that every game is different. When you have an xbox 360, you know how the interface works, you know what to expect. A always selects, B goes back a menu. It's not about the hardware. It's about the easy of use and the experience.

Comment Re:Captain Obvious (Score 3, Insightful) 412

A problem with this is... you have to be on Sony and Microsoft's time table.. and even then, that won't help you. For instance, let's say a new console came out next year. Two times as powerful as a PS3, with all the charm of a 360. It still lacks games. But once it gets some good to-die-for games, then what? The year after that PS4 and neXbox come out, with mostly backwards compatibility, and global branding. They would probably be another step above in performance on that new console, too. That new console is now dead in the water. But even if you wait for the next wave of consoles, and release along with Sony and Microsoft.. you have no reputation. It's just not going to happen unless you're a well known company, or have major publisher backing.

Comment Re:Heh (Score 1) 212

I absolutely agree with you, really. FireFox refuses to support H.264 (you already stated why), which defeats the whole purpose of one unified standard, which is what HTML5 is shooting for. The only thing I hope, is that whatever codec gets used, it better be good. H.264 has already been proven.. that's why it's so popular. WebM, for the most part seems to be pretty identical. If WebM doesn't make the cut, I honestly believe the whole push will stall out. Whichever codec gets used has to be GOOD for all platforms (desktop and mobile, good on CPU, etc.). Reason being, it's going to stick around for a while... like MP3; it might not be the best, but it's the standard.

Comment Re:Heh (Score 3, Informative) 212

The fact that most of them suck, and you would have to install multiple plugins just to be able to browse the internet regularly.. but then because of that you end up having lots of security holes all of the place due to hastily written plugins. Back in the day you had Real Audio, and you hated it, because all it did was BUFFER all the time. A lot of sites had WMV, which couldn't be played on Macs. A lot of sites had MOV which required QuickTime, which behaves horrendously on Windows. Now, the majority of sites use flash, which is prone to security problems, crashes, and also can't be played on Macs, if Apple has their way. With a unified codec, each browser is free to implement the specifics however they want, and the media is still guaranteed to play across all platforms. EVERYBODY wins.

Comment What's the point of Encrypting if it's so easy... (Score 2, Interesting) 177

What's the point of the encrypting in Windows if you can easily go to Tools -> Personal Stuff -> Show Saved Passwords, and clicking Show Password? Chrome doesn't appear to have any password-required feature to get INTO those settings and/or launch the browser. Firefox, on the other hand uses a password that protects them either when you try to view the passwords through the dialog box, OR when the passwords have to get loaded in order to be used by a site. It boggles the mind even more when you consider Chrome lets you store and view your credit card information if you choose to save it (on by default I think)

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