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Adobe Threatens Microsoft With Suit 362

lseltzer writes "Adobe has threatened an antitrust suit against Microsoft, over PDF writing in Office 2007. Adobe wants Microsoft to separate the feature and charge extra for it. Microsoft has agreed to remove PDF writing, but won't charge extra." From the eWeek article: "In February, Adobe Chief Executive Bruce Chizen told Reuters he considered Microsoft to be the company's biggest concern. 'The competitor I worry about most is Microsoft,' Chizen said at the time. Adobe's PDF technology lets producers create and distribute documents digitally that retain designs, pictures and formatting. "

Why First Generation Apple Products Suck 148

mmAPP writes " has an article up that pleads with Apple to focus on its quality assurance before releasing new products. From the article: 'If anything, I think Apple should do a better job at quality assurance than Dell, HP or other OEMs that deal with more units than Apple. The benefit of being a considerably small company (in comparison to other OEMs) is to focus on delivering quality products. There's no denying that Apple is perhaps one of the most innovative companies when it comes to consumer electronics, but ignoring quality as a result is not something it needs to ignore.'"

The Xbox 360 Uncloaked 118

Videogames may be nothing more than evening diversions to most Americans, but the industry as a whole is a multi-billion dollar heavyweight. Microsoft broke ground in the business when the Xbox launched in 2001, and came back swinging last year with the Xbox 360. The war for the seventh generation of game consoles has barely begun, and it's hard to know the score without a scorecard. We can get a good look at the odds, though, thanks to the reporting of Dean Takahashi. The author of the definitive book on the original Microsoft console, Opening the Xbox, offers the complete story of their next-gen offering in the recently published The Xbox 360 Uncloaked. A sometimes exhausting read that could have been more concisely edited, Uncloaked still highlights the human side of a complicated technical and business endeavor. Read on for my impressions of Takahashi's new look behind the curtains at Microsoft.

EA Discusses Spielberg Game Collaboration 23

simoniker writes "As part of a wide-ranging interview with EA Los Angeles' Neil Young, the exec has been talking about how EA's collaboration with Steven Spielberg is working, commenting: 'Well, he doesn't like come into work, grab his lunch and set down for the day. Basically, it's probably best described as a writers' table on a TV show... it's Stephen, [Looking Glass veteran] Doug Church, who's producing his first game, me, a couple of the designers, Ryan Church [no relation to Doug], who did the walkers for War of the Worlds...' Young also commented of Spielberg: '...he's pretty conversant in the medium. He plays a lot of games.'"

DS Lite Launches June 23rd In EU 50

Gamespot reports that the DS Lite will be launching on June 23rd in Europe. From the article: "Nintendo has announced that the DS Lite will be available in Europe from June 23 at an estimated retail price of £99.99 , inclusive of VAT, in the UK, and 149.99 in Europe. The console will be available in both white and black, with the latter colour exclusive to the territory."

Life After the Videogame Crash 215

Clark Hall writes "Is it 1983 all over again? E3 is over and millions of gamers are realizing they can't afford a PS3, or an HDTV. Is it time for a steep and painful correction in the gaming market? Pointlesswasteoftime has been tracking what is looking like a Hindenburg voyage for console gaming, with HDTV playing the role of Hydrogen." From the article: "There's going to be a lot of money lost the next few years, a lot of articles written, a lot of panic, a lot of changes. And when gaming comes back, it will hopefully be different and innovative and based on something other than eye candy and the shock value of blood and guts and hookers. Hopefully it will allow for creativity from the players, and room for small, independent game makers to create content. Hopefully it will be something every working person can afford. "

The E3 of 1995 22

simoniker writes "Having just finished the glut of gaming goodness that is E3, GameSetWatch has dug out the E3 show plans from 1995, the first ever iteration of the massive video game show, revealing, among other things, that 'Sega had the largest booth of the show (larger than any first-party's today)', and that 'John Wayne Bobbitt made an appearance at a Petree booth'. Pretty much business as usual, then!"

Why Sony is Ready to Self Destruct 722

jammmma writes "Before even launching the PS3, Sony is ready to self destruct." From the article: "PS3 is doomed, thanks to Sony's ignorant attitude. None of us had the chance to seriously evaluate PS3 and the experience it has to offer. It's impossible without a series of titles and an official product at hand, but from where we stand, Sony's damaging attitude is all it takes to diminish the value of PS3. Kutaragi may be right in defending PS3; after all, he can't criticize his own product, but instead of exciting users with valuable features and winning them over so they can start saving, Kutaragi makes bearish statements in response to Nintendo's announcement and Microsoft's take on Sony. Last I heard companies were at E3 to impress media personnel, which yielded positive publicity, not make childish remarks when chances were against them."

In The Beginning, There Were Video Game Magazines 85

simoniker writes "The early history of video game mags doesn't get explored much, but over at GameSetWatch, there's a new column that looks at the dawn of game magazines, from Computer & Video Games' 1981 UK launch to Electronic Games' same-year U.S. launch. The column's writer, Kevin Gifford, who also runs the Magweasel website dedicated to documenting old video games, also claims of the early days: 'Terms like easter egg, scrolling, and screenshot were originally coined by [Electronic Games editor and co-founder Bill] Kunkel.'"

Will Wright's E3 Spore Presentation 77

moto writes "ThinkGaming is reporting from E3, and had a chance to take a look at Will Wright's Spore during the early-hours press access. From the article: 'To start, Will showed an overview of the latest creature editing system. He mentioned that almost all parts of the editing system, from hands to the mouth, control the creature in its entirety - from its personality to the way it sounds, etc. In addition, the color system is a procedural texturing system that lays initially colors, then various textures (scales, etc.) and more all on top of your creature model. It looks like an incredibly intricate system, as has been seen quite a bit so far in previous videos. It looked like it was nearing completion and would allow for endless possibilities.'"

Metal Gear Solid Movie Confirmed 52

Gamespot has word that the Metal Gear Solid movie project is a reality. All we really know is that Uwe Boll will not be directing. From the article: "After assuring readers at length that German director Uwe Boll will not have anything to do with the project, as rumored, Kojima talked about the film. 'I have received many offers to adapt Metal Gear Solid, It has taken a long time, but we have finally settled on an arrangement,' said the revered designer. 'False facts aside, a movie project is underway. I have finalized a Class-A contract with a party in Hollywood.' Kojima did not mention the name of the party, a release date, or any potential directors or stars."

Interviewing the Gamemakers (Day 1) 10

All this week, Next Generation is interviewing some of the folks behind the industry's big players. In collaboration with Edge Magazine, they have Nintendo designer Shigeru Miyamoto talking about the future of the gaming industry. From that article: "I think that by the end of the last year, DS was selling very well to all kinds of people - ladies in their 20s, people in their 50s - and for many of them the DS was the very first games console they had ever purchased in their lives. And actually, many people in the industry and in Nintendo thought that maybe these newcomers to the gaming world would be only interested in the games like Brain Training, that maybe they would not be purchasing any more games afterwards. However, the fact of the matter is that they are now buying a lot of the so-called traditional games, including Super Mario 64, so that was a big surprise for us." Additional interviewees below if you Read More.

Warhawk and The Dualshake Controller 72

You may recall Warhawk from the Sony conference demo, their flagship 'dualshake' controller product. A few of the news sites have gotten their hands on the game, and have impressions of what it's like to use the PS3 controller with the game. From the Gamespy article: "I was initially very skeptical of how this feature (which looked hastily tacked on to a regular joypad without a rumble) would work, but after a lengthy playtest of WarHawk's 30 percent complete single demo stage, I can safely attest to the excellent maneuverable quality possible from the very first moment you pick up and play. The slight delay at the Sony press conference between Phil Harrison's pivoting, and the on-screen tilting of his rendered joypad meant I was expecting the same problems during my WarHawk piloting. Not so. This works flawlessly, and immediately, and allayed any fears I had that this was a last-minute gimmick designed to tear interest away from the Wii."

GameTap Claims Uru, Sam and Max 36

ThPhox writes "Uru has returned. Uru was originally released three years ago, but was canceled while still in beta testing due to a lack of funding. Shortly after it was canceled, Cyanworlds released a patch for the single player game called Until Uru, which allowed players to play for a small fee, without any new content, on player run servers. Originally supported by Ubisoft, the new Uru Live is supported by Turner Broadcasting's Gametap service." Next Generation has the related news that GameTap will be offering the episodic Sam and Max titles from TellTale Games, when those are released.

Resident Evil, Game On With Wii 264

oneils writes "Chris Morris of outlines some interesting gameplay impressions of Nintendo's Wii. He explains that the new controller works well with first person shooter games like Metroid Prime, but, currently, falls short in the Legend of Zelda: Twilight Princess. Morris' impression is that this setback can be rectified by 'optimization.'" From the article: "Imagine holding your TV remote control by its ends and pretending it's a steering wheel. Substitute the Wii controller and you've got an idea of how to control 'Excite Truck'. Driving's pretty easy. The real fun comes when you hit a hill and go sailing into the air. The object is to land with all four wheels on the ground. To do that you'll have to tilt the controller back and forth away from you to stabilize the truck. It's frenetic and fast-paced - and seemed to be everyone's favorite game. I agreed." Several readers also wrote in to mention that Resident Evil will be coming to the Wii. No word on if it's RE5, or a spin-off/remake. Lots of related links below, please Read More. Update: 05/10 20:41 GMT by Z : Joystiq has pictures of a Zapper attachment for the Wiimote.

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