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Comment Re:iPhone streaming? (Score 1) 131

I'm pretty sure this is exactly what is going to happen. I've heard rumors of them building huge datacenters for hosting media files and it looks like they're going to move your itunes library to the cloud. Combine that with the iphone and apple TV and you'll be watching movies on the ride home and then switch to the tv as soon as you get in the door.

Comment I don't get it (Score 1) 301

I looked at the diagram and it showed that it needs to be hooked up to a charge and ground? It looks like they are just transferring the charge into capacitors while using the salt as an electrolyte?

I'm sure this works, otherwise we wouldn't be talking about it seriously, but my primitive mind can't see WHERE the net energy is coming from the salt water.

Could someone help me out and explain?


Comment Re:Does it even need new hardware? (Score 1) 245

As an iPhone developer I have to say THANK YOU! All these patents fall completely under what is going on with the iphone. If you check out most iphone games you can see that they have the option to listen to your iTunes while playing the game. I've been talking to my coworkers about these rumors of an "Apple console, finally" and I have to tell you it already happened, the iPhone touch OS is it.

Comment Re:I don't think it will work... (Score 3, Interesting) 272

I know by your handle this is going to fall on deaf ears but:

Your theoretical example is perfectly logical. Unfortunately I'm having a hard time transferring it to a real world example in my company, or other companies.

Now if one person made oranges and the other made gold bars it would make perfect sense. But people don't "make" oranges. They pick them. Or they plant them. Or they tell people when to pick them or plant them. Or they supervise people who tell other people when to pick or plant or water them. A little more complicated now right?

What people produce isn't really goods, it is "work" that is added to things to make them more valuable. Turning a lump of clay into a statue. Turning libraries and code into programs. Turning ore into metal. Turning disparate data into a useful statistical analysis for the rest of the company.

Unless you're talking about yesteryear artisans and craftsmen, you're going to be hard pressed to find a person who completely produces a good with no help. In fact, some would say the whole point of modern industrialization is that we take complicated things and break them down so we can move any person around and still produce the same good.

And when the production isn't an assembly line anymore and becomes this complex web of people who do jobs which effects are near impossible to quantify, well I would say hugely differing salaries are not as defensible. Plus having this "artificial" limit tells the employees that if there is a rising tide, it will raise all ships. People like fairness and equality and the feeling that someone gives a damn about you and if this policy accomplishes that, good for them.

Comment Re:do NOT choose a phone (Score 1) 344

You're the only one I found making a lick of sense here. What the question should be is "Which phone to develop for FIRST?" Why in the world are you going to limit yourself to one phone?

Take this guy's advice: standardize your interface, abstract things into layers and code well. If you do this right you should be able to port your applications over to the other phone platforms and as a byproduct create reuseable code. Trust me, I work for a phone developer and we write our applications to work on our own api. Then we simply implement the libraries for each platform and with some tweaking we get all our applications working.

It's good coding, and it's good practice. If you really have a good idea and it takes off it will make all the future work easier.

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