"2) The 3D technology isn't really 3D, it's just a 2D illusion, technically you perceive it as 3d, but if you MOVE your HEAD from SIDE to SIDE - the weakness becomes apparant, you simply can't look around, nor past anything...so it's not really 3D. In other words, just yesteryear's "oh that was fun" fad..."
OK, now you're talking about virtual reality/holodeck immersion. That's not what everyone wants. I don't move my head from side to side to look around in a game, I use the controller to change my point of view. I think traditional games and films work well on a display screen. How are movies even going to work when the audience wants to be able to walk away from the characters and look up into the sky (or whatever)? Not having control of your vantage point is essential to how movies currently work.