According to Shankar, “In hindsight, I might have wanted to take smaller steps and make a tower defense game instead of jumping directly into an RTS. Trying to do the whole thing in under a month all by myself wasn’t the smartest idea.”
This implementation of Command and Conquer has been developed entirely in HTML5, so any modern web browser should be compatible. In its current incarnation you can’t play the entire game. You can run through the first few levels of both campaigns, but there is online multiplayer support through node.js.
All the assets and audio are lifted directly from the original game, circa 1995. The developer stresses that the port was not created for financial gains, but only as a proof of concept. The game itself is available as a free download from EA , and has been for a few years. Considering this, you might be able to get away with calling the HTML5 port fair use.
The game itself plays well in most places. Unit movement seems a little clumsy, but this might be a fair representation of the original game. The multiplayer skirmishes are good for a few rounds of fun, but many of the structures and units from the full game are missing at this point. Assuming the developer does not get a cease and desist, more content could be added later.