flajann writes: ""It was perhaps inevitable the imaginative world of arcade games would be imbedded in the online community to create a world where people could go to find anything they needed and become whatever they imagined."
This is my avatar in Second Life that made front-page news here. It is nice to see the rest of the world taking notice of what we're doing and creating online! The article also mentions how big business is begining to take a serious look at Second Life as well — presumably to hit us with more of their ads. Well, it's a mixed blessing."