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C# Memory Leak Torpedoed Princeton's DARPA Chances 560

nil0lab writes "In a case of 20/20 hindsight, Princeton DARPA Grand Challenge team member Bryan Cattle reflects on how their code failed to forget obstacles it had passed. It was written in Microsoft's C#, which isn't supposed to let you have memory leaks. 'We kept noticing that the computer would begin to bog down after extended periods of driving. This problem was pernicious because it only showed up after 40 minutes to an hour of driving around and collecting obstacles. The computer performance would just gradually slow down until the car just simply stopped responding, usually with the gas pedal down, and would just drive off into the bush until we pulled the plug. We looked through the code on paper, literally line by line, and just couldn't for the life of us imagine what the problem was.'"
First Person Shooters (Games)

Halo 3 To Have 'Mute the Jerk' Button 260

Eurogamer is reporting on comments from the Bungie website. A feature for the upcoming Halo 3, that they've just announced, will be most welcomed by aging FPS players tired of hearing high-pitched squeals through their headsets. When playing an online match, players will be able to hit a button and then choose one of the gamertags playing the game. The result: a total mute on that player for the remainder of the game. They don't mention it on the site, but one would hope the Xbox Live servers are taking metrics on this activity, to be used in calculating the player's reputation. The more you mouth off, the worse you look to future players. Anyone have some other feature they think might make online gaming better?

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As far as the laws of mathematics refer to reality, they are not certain, and as far as they are certain, they do not refer to reality. -- Albert Einstein

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