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Comment Re:I work for a software company (Score 1) 845

"If the design looks bollocks, please tell me and we can talk it through, it's entirely likely I screwed up" and "Whilst sobbing over your PC to 4am to solve a problem might look great on your timesheet, wtf didn't you just ask me?"

This hit home. The one I run into with developers is that if it looks like I could have done something different to make your life easier, don't just code around it. Tell me. There is a good chance I either screwed up or did it right, but can make your life easier with 5 minutes of work instead of you spending 5 hours.

Comment Re:Or you never visualized them in the first place (Score 1) 845

That is how I did it.

Alternatively you can also stop at 50*3=150 and realize the answer must be less than 150 and only one answer was available.

I am going to be a little blunt here. Past a certain ability level of the testee, multiple choice does not test whatever the test creator intended, and instead is a contest between the test creator and the testee to see if the test creator can actually make you do the problem the test intended you to do. I usually win that game.

Image

Man Builds His Own Subway 174

jerryjamesstone writes "Everybody is into rail these days; it is the greenest way to get around next to a bike. Leonid Mulyanchik has been into it for years since before the Berlin Wall fell, since before the first Macintosh, building his own private underground Metro railway system. English-Russia says that he has been doing it with his pension, that it is all legal and approved and that he is still at it. Gizmodo calls it 'Partly the traditional, inspiring, one man against all odds type of persistence, but more the obsessive, borderline insane persistence.'" Update: 06/02 07:33 GMT by T : And if you're the type to visit Burning Man, you can actually ride a home-made monorail this summer, too.
Image

Genetic Disorder Removes Racial Bias and Social Fear 319

People who suffer from a rare genetic disorder called Williams Syndrome have a complete lack of social fear. They experience no anxiety or concerns about meeting new people or being put into any social situation, and a new study by Andreia Santos suggests that they also don't have any racial bias. From the article: "Typically, children start overtly gravitating towards their own ethnic groups from the tender age of three. Groups of people from all over the globe and all sorts of cultures show these biases. Even autistic children, who can have severe difficulties with social relationships, show signs of racial stereotypes. But Santos says that the Williams syndrome kids are the first group of humans devoid of such racial bias, although, as we’ll see, not everyone agrees."
AMD

Radeon HD 5870 Eyefinity 6 — Gaming On Six Panels 111

MojoKid writes "AMD's 6-output Radeon has been seen in action at a number of events, but today the ATI Radeon HD 5870 Eyefinity 6 Edition is being officially launched. HotHardware paired the card up with six 22" Dell LCD panels in a 3x2 configuration — with a max resolution of 5760x2160 — and ran it through a number of popular titles including Dirt 2, Battlefield: Bad Company 2, Left 4 Dead 2 and Crysis. For specialized, high-end graphics cards like this, the market potential may be relatively small. If, however, the idea of multi-monitor gaming is appealing to you and you've got the means to score one of these cards (along with multiple displays), you won't be disappointed." Reader Vigile adds a different analysis of the card's six-monitor gaming: "PC Perspective found FPS games were basically unplayable because of the bezel through the middle of their vision while RTS and racing games like StarCraft 2 and DiRT 2 were spectacular."
Earth

Researchers Pooh-Pooh Algae-Based Biofuel 238

Julie188 writes "Researchers from the University of Virginia have found that current algae biofuel production methods consume more energy, have higher greenhouse gas emissions and use more water than other biofuel sources, such as switchgrass, canola and corn. The researchers suggest these problems can be overcome by situating algae production ponds behind wastewater treatment facilities to capture phosphorous and nitrogen — essential algae nutrients that otherwise need to come from petroleum."
Games

EVE Online Battle Breaks Records (And Servers) 308

captainktainer writes "In one of the largest tests of EVE Online's new player sovereignty system in the Dominion expansion pack, a fleet of ships attempting to retake a lost star system was effectively annihilated amidst controversy. Defenders IT Alliance, a coalition succeeding the infamous Band of Brothers alliance (whose disbanding was covered in a previous story), effectively annihilated the enemy fleet, destroying thousands of dollars' worth of in-game assets. A representative of the alliance claimed to have destroyed a minimum of four, possibly five or more of the game's most expensive and powerful ship class, known as Titans. Both official and unofficial forums are filled with debate about whether the one-sided battle was due to difference in player skill or the well-known network failures after the release of the expansion. One of the attackers, a member of the GoonSwarm alliance, claims that because of bad coding, 'Only 5% of [the attackers] loaded,' meaning that lag prevented the attackers from using their ships, even as the defenders were able to destroy those ships unopposed. Even members of the victorious IT Alliance expressed disappointment at the outcome of the battle. CCP, EVE Online's publisher, has recently acknowledged poor network performance, especially in the advertised 'large fleet battles' that Dominion was supposed to encourage, and has asked players to help them stress test their code on Tuesday. Despite the admitted network failure, leaders of the attacking force do not expect CCP to replace lost ships, claiming that it was their own fault for not accounting for server failures. The incident raises questions about CCP's ability to cope with the increased network use associated with their rapid growth in subscriptions."

Comment Re:It depends (Score 3, Interesting) 426

Oh, and ideally the manager should have figured out how not to have it come down to late-night; but we don't live in an ideal world.

This is highly unlikely in typical development, the reason is that schedules are based on a web of falsehoods. Not lies, just things that everyone should know are false but pretend are true.

Project scope usually ends up being a falsehood, the scope changes and everyone pretends it has not and the schedule for the previous scope can still be hit. Which leads to late nights and these are typically not the fault of direct management but hte whole management structure.

Time to complete the project is usually a falsehood because estimates are made which by definition are wrong, and the schedule is set as if those estimates are fact. Is this the fault of the direct manager or the whole organization.

All of which lead to attempts to over-estimate which are bad because most of the time the project fills the time available, which means they cost more than they should.

I am sure a lot of us can think of many other things in project management that are treated as fact when in reality they are false.

Comment Re:Just make sure everyone knows the situation (Score 1) 426

One decision the manager should be making is if there is something wrong that is out of your control, perhaps the responsibility of some other development team that thinks they are done, so left on time. The manager should be there to decide whether it should be worked around, call in the manager of the other dev team to get their butt in, or call it a night and return in the morning.

Leave the devs alone and the most likely choice would probably be a work around that I expect is usually non-optimal because it is the devs ass on the line to deliver, and delivering crap that works is safer than not delivering.

Comment Re:WTF does this mean??? (Score 1) 434

That has been my experience as well, and I am by no means an expert on Agile or Scrum. I agree probably the biggest thing is the retrospective every iteration, if you don't look back at what works and what does not and are willing to change it wont work.

I also agree Scrum Master is a misnomer. I find their #1 purpose is to keep the Scrum meeting on task and short. Even removing impediments might not be their job, although making sure that some one is working on removing the impediment would be appropriate.

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