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Comment Re:Females? (Score 1) 173

Depends on the country. I've noticed that in CA, almost every programmer had a degree (and many had a second degree - eg: a masters).
Meanwhile, in Argentina, most programmers don't have a degree, but have a lot more programming experience. This is, in part, because they start working as junior programmers during first year of university, and accumulate more years of experience by the time they're 23). Experience matters a lot more than a degree for the average programmer job too.
A great deal of those drop university because they realize they don't really need the degree and don't have the time for it.

Comment Married? (Score 1) 173

Of all the places I've worked at, I think a total of 5% was married. In several jobs all of my co-workers were single (regardless of age). And the max amount of children I've seen any other developer have, is ONE.

Have I been working in extremely unusual places this last decade, or is this survey way off?

Comment Re:X logo? (Score 1) 64

As I said, I've had no issues gaming with Intel HD 5000. Multi-monitor gaming is something I've yet to come across, so I can't vouch for that. There's no issue using Hi-DPI with Intel video at all, an HD 5000 support 3200x2000. Dunno about gaming no those resolutions though.

Comment Re:There's hope yet (Score 1) 165

Because Ubuntu has no real reason to develop Mir, and it's a huge waste of resources.
Most of the *nix world is backing up Wayland as a replacement for X, and Cannonical, with no actual justification, went it's own way to develop Mir. This means porting things like gtk, qt, etc, etc over to Mir. It also means that porting software to/from Ubuntu is now a bit more complicated.

While there are thing where you benefit from variety (ie: music player, paint app), some things just add overhead, with no actual benefit for those who pick either X or Y.

Comment Re:This is the future (Score 1) 182

DRM is not a bad thing when used properly, and Steam is an example of it being used properly. Developers need a way to advertise their products, and also make sure they get paid for them. To this end, Steam has been wonderfully supportive of the indy communities and large game studios alike.

DRM is not necesary for steam to achieve these goals in any way.

This is an open standard. I'll be able to install Steam OS on my gaming computer, or I can buy the valve hardware, or I can buy third party Steam-boxes. I can also upgrade my "steam-boxes" at will, and continue to use the Steam software on any platform of my choice should I not like the platform they create. I'll also be able to smartly stream my game to any display device in the house and use an open architecture style of controller that finally breaks the 10 year old original xbox/keyboard mouse paradigm. This compared to what we have now (x-box, playstation, nintendo, windows gaming) is certainly more of an open standard, and quite frankly a welcome revolution.

If it's an open standard, please, explain to me how I port this over to my PowerPC laptop, or how someone else would port it to X architecture.

Is it perfect from a pure fossie standpoint? Probably not.. but the pure Stallman view is never going to be 100% compatible with industry. Still, companies like Google and Valve are figuring out how to create real, profitable business models around open standards. Puritan ideals aside, this is what's best for the end user and should be applauded.

How is it best for me, the end user? I have three computers, and due to DRM I need to download each game on EACH computer once, and one at a time. Without DRM, I can just copy the installer over.
I moved recently, and had no internet for a few days. I could not install games I had on my desktop onto my laptop, hence, I could not play games I had payed for (well, I could, because I bought them outside Steam and had the non-steam version - but that's besides the point).

Steam may be "practical" today, but it's in no way open. It deprives the end user of plenty of practical things (backup installers for no-internet scenarios, future, etc). Heck, I can't even install a game on my laptop (for a trip during the weekend), while I play another on my desktop. And just due to artificial DRM-related limitations.

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