iamnothing writes: "GarageGames is heading to IndieGoGo to port Torque 3D to Linux! The campaign is centered around hiring a dedicated developer or team to port Torque 3D to Linux. The primary target is Ubuntu 32bit with other flavors of Linux as stretch goals. All work will be done in the public eye under our Github repository under the MIT license.
iamnothing writes: "GarageGames announces that they will be merging their 2D iOS/PC/Mac game development tools into a singular product named Torque 2D MIT. And as you can probably guess from the title, it will be available via the MIT license on GitHub.
This move follows their 3D product, Torque 3D, that was made available via the MIT license in September. There are several efforts in progress aiming to bring Torque 3D to Linux."
iamnothing writes: "Eric Preisz, CEO of GarageGames announces: "Eleven years ago, The GarageGames founders did an incredibly innovative thing when they sold a full source game engine for $100. We are excited to continue in their footsteps by announcing that we will be releasing Torque 3D as the best open source game technology in the world. Once again, GarageGames will be changing game development.""