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Apple Sells Nine Million iPhones Over Weekend 432

Nerval's Lobster writes "Apple managed to sell nine million iPhones over the weekend, with the company claiming its initial supply of high-end iPhone 5S units completely sold out. Apple didn't sell out of the new iPhone 5C, its plastic-cased (and cheaper) alternative to the iPhone 5S; models are still available for shipment within 24 hours from Apple's online store. And the iPhone 5S selling out is no surprise: in the weeks ahead of the new iPhones' launch, rumors persisted that the initial production run of the device was relatively small in scope, which would make it far easier for Apple to sell out of its first batch. But how many iPhone 5C units did Apple actually manage to sell? In August, KGI Securities analyst Ming-Chi Kuo suggested that Apple would produce just over 5 million iPhone 5S units ahead of the device's launch weekend; if that number's accurate, and Apple sold every single one, it would mean Apple sold roughly 4 million iPhone 5C units in order to reach that 9-million-sold figure for both models. That's an impressive figure for any smartphone, of course, and it could quiet some of the naysayers who have spent the past several months suggesting that Apple's best years are behind it."

Comment Re:Amazing, for 2012 (Score 1) 112

Bullshit. 1) The iPhone 4 started the race for better pixel density. Screen specs were so important to Apple that they had to redefine 'Retina' twice afterwards just to be able to milk the concept for tablets and laptops. 2) Samsung's 2Q2013 smartphone market share was about 30%, with LG, Lenovo and ZTE hovering around 5%, and 'others' (mostly not Nokia) taking 40%, according to IDC (sauce). I'm no mathmagician, but that makes Samsung holding a 90% of the Android market somewhat unlikely. 3) Go to Samsung's web page for the Galaxy Note 3. What are they pushing? Specs? No, the pen and its software interface. Sony's Xperia Z1? Water resistance, then camera. In fact, specs are so alike these days that they're impossible to differentiate by.

So you got everything wrong, except perhaps your last point, which merely lacks any credible evidence.


Blackberry Z30 Phablet Announced 112

iONiUM writes "Today the new Blackberry Z30 was announced today (release coming in the next 'few weeks'). It has a 4.97" 16:9 screen running at 720x1280. The CPU also got an upgrade, at 1.7Ghz. The news claims that the battery is a 2880maH with up to 25 hours of use. I'm not really convinced this is enough of a differentiation between the Z10 to save Blackberry, and as someone who owns a Z10 and Q10 (but uses an S3 instead), I don't see how this addresses any of the real issues Blackberry is facing, the biggest being a lack of apps."

Comment Re:Guess that's why Valve is so behind Linux (Score 1) 369

HL2 isn't beta any more. But yeah, I'd buy more Valve games if I didn't already own them. I played through Portal again (with the open source Radeon driver), and have been playing HL2 now and then, but I usually end up booting to Windows for gaming, just because I'd rather play Bioshock Infinite or whatever. The next big Linux game coming up seems to be Football Manager 2014, but that's just a glorified spreadsheet. I remember playing it under Wine when it was Championship Manager 10 years ago, and it actually ran faster than under Windows.


Why Apple Went 64-Bit With the iPhone 5s 512

Hugh Pickens DOT Com writes "Adrian Kingsley-Hughes says it's not just because Apple likes bragging about being first and because a 64-bit processor sounds cooler than 32-bits that Apple used the 64-bit A7 chip in the new iPhone 5s. A shift from a 32-bit processor to a 64-bit part paves the way for iPhones to be fitted out with 4GB+ of RAM down the line, but more importantly the move brings iOS and OS X apps much closer. The architecture for 64-bit apps on iOS will be almost identical to the architecture for OS X apps, making it easy to create a common code base that runs in both operating systems. 'Apple has slowly been bringing iOS-like features to Mac OS for years now: think of Launchpad and Gatekeeper,' writes Sascha Segan. 'The ultimate prize, of course, would be to bring the million-plus iOS apps to Macs. Apple could do that with an ARM-compatible virtual machine on Mac hardware, but it would want the VM, the OS and the associated apps to play nicely in the much larger memory space available on Macs. That means moving the whole system over to 64 bit.' By unifying iOS and Mac OS with Xcode developer tools in a 64-bit space, Apple could once again leap ahead of Microsoft and Google, says Segan. Microsoft hasn't yet been able to leverage its desktop strengths to achieve success as a mobile OS. The 64-bit chips for Android devices aren't ready, and neither is Android itself."

Comment Re:Stop with the conferences (Score 1) 773

The original iPhone was pretty groundbreaking for what it was (usable touchscreen input), and the iPhone 4 introduced really nice screens, probably the main reason why resolution has been pushed by all other manufacturers since then. Both technologies were available to other manufacturers, but they all followed Apple's lead. Same with tablets, although I think no one in their right mind would get it blown away by the iPad (or any other tablet since then).

The original MacBook Air probably started the whole race to thinness, too. Even though they're no great innovators, Apple certainly have been leading the industry the last ten years. It's a bit funny that it probably started with the iPod, which Apple delivered late to a market in which everyone else insisted on producing utter crap.

Comment Re:not good enough (Score 4, Insightful) 244

Like they said, it's a fashion accessory. Did you see the presenter at the event, with those hideous white glasses? Fashion. So they made a giant, cumbersome watch with insultingly poor battery life and some crazy advanced technology that they couldn't find any practical use for. Fashion. You wouldn't understand. Neither do I.

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