I look at it more in terms of maturity, where the technology proves itself through subtlety rather than through going over the top. Less is more.
And my moment of CGI maturity was in the movie Amélie. I didn't realize how often the director used it until I watched it with director's commentary. They used CGI for really the most frivolous things, although it was the frivolous things that made the movie awesome.
The article touched on how CGI gets cheaper and accessible to small filmmakers, but I think the real beauty of CGI happens when it allows people to get something they wouldn't ordinarily be able to get without studio backing or lots of union workers. Virtual sets and virtual actors have already been done, but they're still time-intensive and space-intensive, even if the hardware is getting cheaper. I want to do a shot-for-shot remake of Citizen Kane with my iPod Nano's camcorder, and I want to play all the parts.