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Comment Re:Degrees (Score 1) 380

It's been my observation that people that get bored of not working or being on vacation just don't really have any interests or hobbies.

I think the same way as you, I'd be perfectly happy without a job. I'd definitely still do some programming, because I enjoy it, but it would only be on my own projects, and I don't really consider that the same as "work".

Comment Re:So.... (Score 1) 1348

I know it's used as a meme around here, but I honestly can't even remember the last time I actually read one of the articles themselves. I always just go straight to the comments, I consider the articles to basically be a "topic suggestion".

Comment Re:I'm shocked (Score 5, Informative) 185

No, their entire marketing plan was to hide as much of the game as possible until release, and then ban everyone from reviewing it until a week after it came out.

Seems like it was a ridiculously mismanaged project, there's a good series of articles on a former employee's blog here: Where Realtime Worlds Went Wrong

Comment Re:This exploit is beautiful (Score 1) 226

I always wonder how someone even ends up attempting an exploit through something like this. How did they figure out in the first place that it might be a possible approach? It just seems so obscure compared to a lot of other exploit methods for other systems/programs (not that I know much about the topic).

Comment Re:A Solution to this and the eBay 'sniping' probl (Score 4, Interesting) 483

I've never really understood the complaints about eBay sniping. Set your maximum bid at the actual maximum that you want to pay. Whether someone snipes or not, if your bid is the highest you will win. If it's not, you won't.

Even if it is an actual problem for some reason though, I'd think that the simplest solution would just be to extend the auction slightly every time there is a new high bid. Add 5 or 10 minutes every time the bid increases, and sniping would be totally ineffective.

Comment Re:Anything but Vim, please (Score 3, Informative) 246

Well, I'm not sure that I believe that you actually use OpenOffice to edit code, but here's my standard example of something I can do much faster in vim than people can in other editors:

Imagine you have the following line of code:

$welcome_message = "Welcome to my site!"; // message displayed at the top of the main page

How would you go about changing the welcome message?

Most people I know would use a combination of Home, End, Backspace, Shift, and the arrow keys to select or delete the string, and then type in a new welcome message. Some would reach over to grab the mouse and select the string, then type over it. In vim, I just need to get my cursor between the quote marks (and there are many ways to do this, personally I'd probably use a quick find and then a couple pushes of w or e). Once anywhere inside the quotes, I just type ci" (a 3-part command, change inside ") and it erases everything inside the quotes and puts me into insert mode. I can easily do this faster than your hand can even get to your mouse.

Yes, vim is hard to learn, and it's frustrating for quite a while. But once you start actually understanding the "language" of its commands and how they fit together, you'll wonder how you ever used anything else.

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Systems programmers are the high priests of a low cult. -- R.S. Barton