Robin Wauters from TechCrunch is reporting that when the app was first submitted to Apple for approval, Opera claimed being completely certain of 100% compliance with the App Store policies. Apparently they were right.
This is actually fairly common style with Korean MMO's and multiplayer games. It seems to work good there and players like it, so it's not a surprise companies want to try it on western markets too.
I agree. It is a game model I don't like, so I stay away from those kind of games.
When I started playing BFH, this was the main selling point for me. It was a very bold claim, but they said it everywhere. It is on the official trailer. It is on the official FAQ (now updated). They said it in several interviews. Now, I feel cheated.
The problem with EA/DICE right now is the dishonesty they have shown. They made this change without a warning. They did a BattleFunds sale and bundles offers in other equipment in the weeks prior to this change. Many people who spent BFs this weekend on these items have found now that they have to unexpectedly spend more money to use them.
And they completely continue to miss the point of all the complaining users. They say that the game is still free, and that you can still have fun without paying a penny. The point is that they destroyed the very core claim of not giving combat advantage to paying customers, and backstabbed the whole user community in the process. Still, no one in the dev/mods team has actually acknowledged it.
Memory fault -- brain fried