Long time since I last posted...
Got a beta key the other day for Wrath of the Lich King (WotLK). I'm currently the envy of my office.
Death Knight's (DK)are cool, neat powers like Death Grip, (think Scorpion from Mortal Combat). You have 6 runes, blood, frost, disease, 2 of each. From them you can can 2 spells from each category. You then have to wait for those runes to come off cool down before you can use them again. By cast these runes you get "Rune Power" like the mana,rage,energy bar currently used. This Rune Power allow you to cast mose powerful spells. Interesting approach.
Their starting area is east of Eastern Plaguelands. You're initial job given by the LK himself is to terrorize and decimate the town of Avalon. You burn and pillage your way through the area. It's not bad, you start at 55 currently, and if you time it right you'll be 58 when you complete it. You start out with zero talent points, gaining them through quests and levels. In the beta it's nice, repecs cost 1 copper, for testing obviously. Ebon Hold is the place DKs call home. It's like a stripped down floating Undercity. It has trainers and vendors, the basics. You also get a spell, kind of like the Druids, where you can open a portal back to it. Almost like a second hearth stone, which you can pick up in any inn later on.
I went Frost with my first spec, and I can't really tell how I'm doing yet. I haven't load any DPS mods yet do who knows what I'm doing. Currently in the Outlands my DK is level 59 and doing decent damage from what I can tell. But like I said, I need MODs loaded to get a good feeling.
Working the Outlands with my DK...Outlands again...ugh.
Personally I don't really care for this, I've just done 2 years in the outlands with my Warrior and Hunter, you mean I have to drag my DK through it too?. I'll be on there trying to get him to next big level milestone.
Once you hit 68 then you can travel to Northend.
I've only been to been to the Howling Fjord so far, so I can't really comment on it much. I did about 5 quests in it, and they're the standard "collect", or "burn so many", "feed so many" type quests.
Haven't tried Inscription yet.
Mounts and pets, this is a nice streamline. They do not take bag space anymore, they have their own tab on your character sheet. So collect away.
Achievements, this looks more polished than I thought it would. I thought it was a "tack-on" to match up with WarHammer, but it feels much more refined and thought out than that. It may have been planned all along, or not. But it looks like a nice addition.
Some bugs to note if you happen to get a key.
1. "Carrot on a Stick" is bugged. You can't apply it to your mounts yet.
2. If you are a DK and you start glowing green. It's your spec. You talented "Blood Worms". This is bugged. You are only supposed to be green if you call out your worms.
3. The bombing runs in Hellfire Peninsula is bugged. You can't dismount.
I've had one crash to the desktop and one complete system freeze from the game so far. All in All that's not too bad. I've had retail games bomb more often. But still Blizzard is trying to keep even those from happening.
If you happen to get a key, I'm on the Northend server, look me up.
My DK is currently Level 59, Tauren name Retaxis.
The Warrior is Level 80, Undead named Sprat.