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Comment GPL v3 vs Linus (Score 1) 276

The kernel, which is one of the biggest, certainly the most famous, GPL v2 project isn't planning to change to GPL v3.

I'm impressed how Perens feels he can just brush away all disagreement with the GPL v3 because "Linus had a personal issue with it, some I'm ignoring that".

Joining the GPL v3 steamroller isn't going to make developers any more willing to use it.

Comment Re:"Just about any game"? (Score 1) 77

(Question Author) - Yes that is the game I'm talking about!

You make a very good point about the artwork - I'm a terrible, terrible artist, both in terms of drawing, and just being good at composition. Getting some better artwork could well be a good idea to make the game smoother to play. You should have seem some of the earlier UI designs. They were REALLY horrible.

Comment Re:Frustration! (Score 1) 77

I spent literally months being frustrated by various levels in Lemmings (not that I would claim any puzzle game can compare with that), but I still don't think I would change any of it.

Of course back when I played Lemmings, the only hints I could get get was from the other people I went to school with. Now I could just jump on the internet when I get stuck.

Comment Re:look at the stats (Score 2, Insightful) 77

(Article Author) While I think hard stats are better, I'm not sure the way you suggest going about it is the best.

I bet if WoW offered two identical releases, one where you started level 1 and one where you could start on any level you wanted most people would choose the second. However, long term that would probably give WoW a worse reputation and an overall loss of sales.

Comment Re:What is your goal? (Score 1) 77

(Original author of the post here)

What about the obvious third option - I want to make a game that is the most fun for everyone else?

Even if the aim is the sell the game, what are the features that will sell the game? Just because a bunch of users say they want something, doesn't actually mean that adding that will make the game better, or more popular.

The real question is (I think) one of self-control. In your (and other's) experience, how easy (if at all) should it be to skip through parts of a game? Should users just be trusted to skip whatever and all parts they want, or should they be forced to put more thought and time in, because in the end they will enjoy it more?

Comment Python still can't replace quick scripting (Score 3, Insightful) 186

While I find anything I want to be stable and distributable I now write in Python, I still can't resist pulling out shell scripting, and a splattering of grep, awk, find, mv and xargs to do 95% of the simple pushing around and chopping up of files I find myself doing every day.

I find shell scripting have a nasty habit of not working quiet right when moved between Linux, the BSDs and Mac to be safe, and it's always a pain to write scripts that work correctly with spaces in file names.

Why isn't there (or is there?) a simple python cheat guide, or library, that do the same things as grep, awk, find, mv and xargs?

Games

Submission + - How to help puzzle game players? (bubblescope.net)

Chris_Jefferson writes: "I work on a simple iPhone puzzle game, Combination. Probably the most frequent request I get from users is for an in-game hint system, to help them out on the harder problems. However, when I tried beta testing such a system, almost every user would just hammer the hint button as soon as they got stuck for longer than 30 seconds, spoiling (I believe) their enjoyment of the game.

Should games programmers decide they know what's best for users, and not give them features they are crying out for? Has anyone ever seen a good middle-ground, where users are helped, but can't just skip their way through the entire game?"

Comment Re:This is ridiculous (Score 1) 85

Sure, the benefits might be great, but people should still have the choice if they want to be scraped or not. If it is so great, everyone who disables it will find their views drop while other news sites shoot up in popularity. That's how these things are supposed to work, not "this is good for you, honest, so I'm going to do without even if you don't want it".

Comment A victim of it's own hype? (Score -1, Redundant) 799

I watched the first six or so episodes of BSG, decided it was a bit dull, and stopped.

Now, my figures may be way off, but it looks to me like the last episode of BSG pulled in less than 2 million viewers, unlike Chuck, a fun show I'm currently enjoying, which pulled in around 6 million. (Do correct me if I'm way off).

BSG is a show with a very vocal audience, who enjoy discussing and dissecting every issue all over the internet, despite my best attempts to avoid them. However, I'm not sure it's actually that fun to watch. It certainly wasn't at first.

Who is the fifth cylon? I really couldn't care less. I don't hate BSG, but just to put some perspective on things, for most people it isn't that big.

Comment Users are to blame (Score 5, Insightful) 726

The sad truth is, given the choice between a well-written, stable and fast application with a tiny set of features and a giant slow buggy program with every feature under the sun, too many users choose the second.

If people refused to use and pay for buggy applications, they would either get fixed or die off.

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