For the record, I do not hate you. I just hate the tremendous stupidity that you have shown.
Such as my ability to determine that in one of your aforementioned videos, they are actually still serving the Flash widget, despite being opted-in to the HTML5 beta. (I suspect that videos that they haven't transcoded to H.264 get served as Flash still, but that's just a guess.) Right-click on it and see.
Could have double-checked that before flinging the word "stupid" at me, but hey -- takes one to know one.
Some of the stuff on YouTube is most definitely NOT H.264 because Opera plays some of it while using YouTube's test HTML5 mode.
Because your personal testimony counts for...oh wait. Nothing. You've already been told not to guess once. Take this as your second warning.
I'll believe it when I see it. Until you provide some sort of proof (URL to non-H.264 and non-FLV YouTube video would be nice), I won't believe that.
Opera uses GStreamer as a backend, and 'will also be able to use "anything that Gstreamer can handle,"'. What quite likely actually happened was that the video in fact was H.264, and was using the H.264 decoder in your system's GStreamer.
They should be static, if they have any sense. See a blog post of mine on the subject.
Basically, with IPv4, if you have a dynamic address (say 5.6.7.8), and then your connection drops out, and now you are a different address (say 5.8.7.6), then the machines behind your NAT aren't affected, because they're still using a 192.168.0.x 192.168.0.1 gateway thingy.
But in IPv6, what subnet your ISP allocates you (e.g. 2001:db8:1:5678::/64) influences what machines in your LAN (i.e. what would be behind your IPv4 NAT) have as their IP address.
So if your subnet your ISP gives you is 2001:db8:1:5678::/64, then a machine on your network may have an IP address of 2001:db8:1:5678:aaaa:bbbb:cccc:1234. Then, if your connection drops out, and you get a new dynamic subnet, say, 2001:db8:1:9876::/64, then your machines on the LAN will not get the new address scheme immediately, and have the wrong IP address when sending to the Internet. A whole world of hurt.
Really short durations set on the Router Advertisements may help, but there is still a window of breakage, and thus a whole world of hurt that you just don't want to foist onto your customers.
Just think -- you can give out dynamic subnets and conserve address space, but you'll have all hell break loose with the support calls. (My ISP, Internode, is sane and gives out static
How about those who donated to EveryDNS?
Seconded. Another donating EveryDNS user here. After all these years, I wonder where the donations went. Because David Ulevitch also owns OpenDNS, surely he would have been able to EveryDNS on the side with OpenDNS money.
You even have to register your Linux distro.
What the crap are you talking about? I don't have to register my Linux distro.
I can install my Ubuntu system completely offline without any registration, and it can stay that way, thankyou very much. Unless you somehow didn't get this joke a few years back.
I personally would prefer it if computers were stong enough to calculate a photon hitting a material, reflecting its non-absorbed light into a "camera" object in game and taking the rendered picture and sending it to the monitor, thus creating a more realistic lighting effect, but we just aren't there yet.
Already been done. It's called ray tracing, and does exactly what you describe (except the other way around -- it traces light rays in reverse from the camera to the light source).
The trouble with ray tracing is that while it looks absolutely beautiful and stunningly realistic it's extremely impractical to do in real time. It can be done, but only with a supercomputer.
I've heard of some game engines being adapted to use ray tracing algorithms (here's a hacked up Quake 3 that apparently does so, but doesn't look any better than the original game). Here's an interesting interview with an Intel dude talking about it. In terms of actual usability though, there's no way you're going to actually play any of those games yet.
Yet.
That one was tested by Mythbusters. IIRC, they concluded that it was almost impossible to launch the bumper accidentally.
And here's a link to mythbustersresults.com so you can check it yourself. Assuming they don't just make up the results on that site, of course.
why cant they just have their current linux developers switch to mac? surely there are more people running that?
Yep, anybody can switch to any platform in an instant. It's not like you have to build up years of familiarity with the intrinsic ways of a particular environment, or learn any platform-specific APIs or anything like that.
The rule on staying alive as a program manager is to give 'em a number or give 'em a date, but never give 'em both at once.