I'll never forget when I was in the SW:G beta. My wife asked me one day how I felt the game was coming along. I replied that it still had 6, maybe 8 months to go, and how it would be wonderful if the devs were given as much as 11 months. The very next morning I had an email from SOE/LucasArts letting me know that it was going retail in two weeks. It was a true "WTF?!" moment, and we all know how things turned out for SW:G.
Fast forward to SW:TOR. Yay! Another SW MMO, but it's being done with gaming companies that I trust to deliver a decent experience with or without LucasArt's involvement. Imagine my shock during the pre-order phase of the beta when I discovered that those low-rez, low-detail toons from the early footage were the actual retail experience, along with a questionable physics engine, very little PvP content, etc. This wonderful intro was followed closely by the much-feared patch & nerf cycle that has plagued other MMOs, and that some game companies just can't seem to move past. I managed to hang on for four months because I wanted to like it, but I just couldn't do it.
My only surprise is that it took this long for someone to shut LucasArts down.