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Comment Re:When I multitask... (Score 1) 386

People that talk on their cell phones while driving, are obviously distracted and drive like they're retarded. Crashing into stationary objects isn't the only hazard these morons face. Pissing off other motorists and getting your dumb ass shot is also a possibility. I for one have felt this impulse on more that one occasion while following some imbecile, talking on their cell phone while trying to stay between the ditches.

Personally, I am all for imposing very large fines for people using cell phones while driving. This is already the case on all military bases. I think it's time to place new laws to include all other roads as well.

In your case, texting while driving: Your eyes are not on the road; Both hands are doing something else instead of piloting your large conglomeration of steel barreling down the road. I'm having some difficulty putting a suitable punishment for you, my friend. Any first thoughts I'm having are not good for you.

What about those of us who have been talking/texting while driving for 5/10/15 years with no accidents?

Should we suffer because there are other people who are bad at knowing the right/wrong situations to divide their attention and who are obviously incapable of talking and keeping the wheel straight?

Doesn't the current way of things (punishing those who drive recklessly regardless of whether they're on the phone or not) make more sense?

Comment Re:Gamestop blows (Score 1) 590

The main focus of the argument is not that "people shouldn't be able to resell their new purchases". The focus is on some of the tactics that our retail channels engage in to convert new sales into higher-margin used sales. Since the margin on a used game sale is huge compared to a new sale, retailers like Gamestop will actively encourage people who bring New copies of a game to the register to purchase the used one instead. The secondary issue is that a person who purchases a new game for $60 is then willing to turn around and sell it a week or two later for $25 to an entity which clearly values the used title at $55, since that's what they resell it for. I agree that games should cost less money, but as long as a consumer will choose to purchase the "5 dollars cheaper" version and then resell it for 30% of that price a few weeks later it's a strange economic uphill battle.

Comment Re:What I don't understand... (Score 1) 511

Game development is already a sort of ghetto; most programmers worth their salt wouldn't touch it with an eleven-foot pole, and that would just make it worse.

*laugh out loud* Anyone who thinks that game development is the ghetto of programming needs to try to get a job in the game dev industry. I've worked on web applications as well as embedded systems and game development is easily the toughest job I've ever had. Building a program with a large team that has to fit in memory as well as run over 30fps no matter what the user does is a massive feat of engineering.

Comment Re:I'm no big fan of Take-Two (Score 5, Informative) 171

And don't even get started on 'The Sims'. Even if I thought it was a good concept (which it might be -- but it's no Sim City, IMHO) WTF is up with twenty thousand different "expansion" packs? They neglected a great franchise (Sim City) in favor of using the brand name to push a crappy product that they sold in 30 different parts.
The Sims is the far and away the best-selling PC game franchise in history. Every year since "The Sims" was released in 2000, a Sims product (sometimes more than one!) has held a top 5 spot in PC sales, and according to Wikipedia it's sold more than 70 million units as of January 2007.

Now I'm not saying it's the best game in world, but it's certainly a success.

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