I tried to give those books a fair shot, but I've almost ruined myself for fantasy fiction by playing so many good (story-wise) D&D games over the years. Likewise with the horror genre due to my many (and a few very long/detailed) World of Darkness games.
Being involved in creating stories of epic quests with world-shattering results, involving plots where prophesy is heavily intertwined with the fates of powerful and magic-armed characters in both subtle and gross ways dampens the excitement of seeing it told again, albeit slightly differently. Not having a strong personal interest in a character's performance (like the kind a player develops for a character s/he's played for years) makes everything a bit less exciting.
I'd guess the fact that I've had a part in telling stories involving Nephandi, Black Spiral Dancers and Umbral horrors taken directly from nightmares blunts the impact of most scary movies and books, as I've already "dealt" with that fictional scenario before (or something similar). Jerky monsters crawling out of a TV is child's play compared to the atrocities a "family" raised K'llasshaa Nephandus will experience before their 5th birthday, especially if the patron spirit of that band takes an interest in the child. Playing a character from THAT point of view can do more to inspire nightmares than any fictional retelling from someone else's imagination.
I guess the point of it all is, RPGs seem to have taken most of the luster out of certain types of fiction for me, so I wasn't able to finish them (the Wheel of Time books) up, I think I read the first 5 and part of 6. It just seemed kind of, I dunno, limp to me I guess.