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Comment Re:Creating Chaos for Profit (Score 1) 874

Bingo! The first time I ever heard the phrase "carbon tax market" or whatever, I immediately hazarded a guess that it would all end up being a scheme to game said market, while fucking everyone that *isn't* in on it over. Yay, we get to fork over more of our money to asshole investment banker scumbags, all in the name of "saving the environment" this time! Fucking great.

Comment Nintendo won, seriously? (Score 1) 101

I don't see how anyone could come to this conclusion, and it seems like no one but GeekDad actually has. Almost every other outlet covering E3 pointed out how much better both Sony and MS' offerings were than Nintendo's, on pretty much every front. Most have declared Nintendo the clear "loser" of the E3 showing, for giving us nothing better than more of the same tired first party games, and completely bullshit peripherals (Wii Vitality Sensor, anyone?).

Comment Re:Cause someone will bring this up: (Score 1) 245

Yeah I have to say (in my professional opinion as a game developer), most of those patents are wishful thinking or out and out bullshit.
For example this: "Why not take a picture of yourself with an included camera and have your features actually appear on a game character?"
Which is fine, and would be a great idea had not everyone in the industry been trying it for the past ten years, and failing miserably, because of the simple fact that nothing of that sort will *EVER* match up with the art in a game, unless specifically tailored to do so, or the capturing mechanism is something more sophisticated than camera based techniques can provide (i.e., 3D surface scanning, which isn't feasible for home users anyway).
And this: "Intelligent Audio Mixing Among Media Playback And At Least One Other Non-Playback Application."
Too bad it's been done before, so WTF? Big deal.
Not to mention, I personally find it hard to believe that many game devs would really want to invest in making a game for this thing, when the device itself could potentially fuck the user experience through no fault of the developers.

Comment Re:Yes, I'm old (Score 1) 731

I have to disagree. Writing things right the first time almost never happens in the real world (and just leads to wasted time trying to think of the perfect method of designing a system). Typically you get 10x-100x improvements by rewriting the correct but slow parts of your code, or redesigning the system to work around the parts that are slow.

Comment Re:Some, not all... (Score 2, Insightful) 731

Even if you're writing a game(and I'm a game dev), there is very little use in writing a sorting algorithm. In fact, I know my boss would give me a big "WTF!?" if I started writing one. The reason? It's going to be less efficient, and also a waste of time that I could use to be doing something that actually moved tasks forward. Now, obviously it is important to understand the various uses of different sorting algorithms, their performance implications etc. But actually knowing how, from memory, to write any particular sorting algorithm is pretty pointless IMO.

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