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Games

Can You Fight DRM With Patience? 309

As modern DRM schemes get more annoying and invasive, the common wisdom is to vote with your wallet and avoid supporting developers and publishers who include such schemes with their games. Or, if you simply must play it, wait a while until outcry and complaints have caused the DRM restrictions to be loosened. But will any of that make game creators rethink their stance? An article at CNet argues that gamers are, in general, an impatient bunch, and that trait combined with the nature of the games industry means that progress fighting DRM will be slow or nonexistent. Quoting: "Increasingly so, the joke seems to be on the customers who end up buying this software when it first comes out. A simple look back at some controversial titles has shown us that after the initial sales come, the publisher later removes the vast majority of the DRM, leaving gamers to enjoy the software with fewer restrictions. ... Still, [waiting until later to purchase the game] isn't a good long-term solution. Early sales are often one of the big quantifiers in whether a studio will start working on a sequel, and if everyone were to wait to buy games once they hit the bargain price, publishers would simply stop making PC versions. There's also no promise that the really heavy bits of DRM will be stripped out at a later date, except for the fact that most publishers are unlikely to want to maintain the cost of running the activation, and/or online verification servers for older software."
Internet Explorer

Microsoft Previews IE9 — HTML5, SVG, Fast JS 473

suraj.sun sends this excerpt from CNET on Microsoft's preview of IE9 in Las Vegas just now. "At its Mix 10 conference Tuesday, Microsoft gave programmers, Web developers, and the world at large a taste of things to come with its Web browser. Specifically, Microsoft released what it's calling the Internet Explorer 9 Platform Preview, a prototype designed to show off the company's effort to improve how the browser deals with the Web as it exists today and, as important, to add support for new Web technologies that are coming right now. Coming in the new version is support for new Web standards including plug-in-free video; better performance with graphics, text, and JavaSript by taking advantage of modern computing hardware. One big change in the JavaScript engine Hachamovitch is proud of is its multicore support. As soon as a Web page is loaded, Chakra assigns a processing core to the task of compiling JavaScript in the background into fast code written in the native language of the computer's processor." Microsoft didn't say what codec they were using for the HTML5 video demo, but the Technologizer says it's H.264.
PlayStation (Games)

BioShock 2's First DLC Already On Disc 466

An anonymous reader writes with this quote from 1Up: "Trouble is brewing in Rapture. The recently released Sinclair Solutions multiplayer pack for BioShock 2 is facing upset players over the revelation that the content is already on the disc, and the $5 premium is an unlock code. It started when users on the 2K Forums noticed that the content is incredibly small: 24KB on the PC, 103KB on the PlayStation 3, and 108KB on the Xbox 360. 2K Games responded with a post explaining that the decision was made in order to keep the player base intact, without splitting it between the haves and have-nots."
Censorship

Filter Vendor Agrees Aussie Censorship Can't Work As Promised 143

Acidspew writes "The Australian Government's plan to filter the Internet has caused furore and has been met with vehement objection. Many people have put their opinions forward regarding this matter, but this time around, M86 Security — the vendor that provided many ISPs equipment during the initial filter trials — has finally weighed in on the discussion. Six of the nine ISP participants in the URL-based Internet filter trial last year used M86's R3000 filtering kit. According to ARN: 'Internet filtering won't prevent people deliberately looking for inappropriate material from accessing blocked content, according to security vendor M86 Security.' The company continues by saying its filter gear was designed to be implemented into schools and enterprise businesses, not for an entire country. The article also touches on M86's views on censorship."
Networking

Researchers Beam 230Mb/sec Wireless Internet WIth LEDs 218

MikeChino writes "A group of scientists from Germany's Fraunhofer Institute have devised a way to encode a visible-frequency wireless signal in light emitted by plain old desklamps and other light fixtures. The team was able to achieve a record-setting data download rate of 230 megabits per second, and they expect to be able to double that speed in the near future. While the regular radio-frequency Wi-Fi most of us use currently is perfectly fine, it does have its flaws — it has a limited bandwidth that confines it to a certain spectrum and if you've ever had someone leech off of your connection, you know that it also leaks through walls. LED wireless signals would theoretically have none of these downsides."
Classic Games (Games)

M.U.L.E. Is Back 110

jmp_nyc writes "The developers at Turborilla have remade the 1983 classic game M.U.L.E. The game is free, and has slightly updated graphics, but more or less the same gameplay as the original version. As with the original game, up to four players can play against each other (or fewer than four with AI players taking the other spots). Unlike the original version, the four players can play against each other online. For those of you not familiar with M.U.L.E., it was one of the earliest economic simulation games, revolving around the colonization of the fictitious planet Irata (Atari spelled backwards). I have fond memories of spending what seemed like days at a time playing the game, as it's quite addictive, with the gameplay seeming simpler than it turns out to be. I'm sure I'm not the only Slashdotter who had a nasty M.U.L.E. addiction back in the day and would like a dose of nostalgia every now and then."

Comment Nearly all AV software suck (Score 1) 459

I haven't run an active Anti-Virus software once in all my years of computing (over 20) and the only virus I have ever contracted on Windows was the Blaster worm that relied on a publicly unknown (at the time) bug in one of Microsoft's DLL.

How did I do this for so long? Awareness, Patching and Prudence.

On the other hand, I know plenty of people running active commercial anti-virus software that's been plagued with virii.

The reason?
1. No Awareness.
2. No Patching.
3. No Prudence.

Worm/Virus are spread so fast these days, the AV software just can't catch up in time to prevent the infection and in quite a few cases, the Worm/Virus disables the AV software, making it more difficult (in some cases impossible) to remove the infection without booting to another OS (Live OS from a CD/USB Drive).

That's why I use ClamWin for occasional scanning.

Comment Re:Physical media is dying (Score 1) 685

I call BS.

When dealing with 3D content, you'll have new encoding techniques (since the 2D images are not too dissimilar, you can improve compression a bit using specific algorithms designed for this case).

And in any case, the rise in internet bandwidth will far out pace the size of the media.

On a 5mbit connection, getting ideal download speeds, you can download about 2gb/hour.

You can encode a 2560x720 (3D 720p image) content using existing H264 tech at 2gb for 45-60 minutes in high quality (not blu-ray, but much better than DVD). That's practically streaming 3D 720p Video at only 5mbit.

When you're dealing with 20mbit or higher connections, you can stream channels of 1080p 3D content without saturating your network connection.

I doubt anyone will ever need those 93tb 4K lossless compressed source material for home viewing.

Comment Physical media is dying (Score 2, Insightful) 685

I have a lot of experience in this field, and here are the reason why physical media is doomed, probably even sooner than many expect.

Here's why:
1. BluRay licensing makes it very difficult (expensive) to enable mass-adoption.
2. Bandwidth is getting cheaper while high-speed internet is becoming more accessible.
3. DRM is slowly dying.

This will lead to Downloadable HD content which you could stream/burn/transcode to any format you want within the next 2-5 years (on a mass-market scale as we're already seeing this in some fringe markets).

And if the establishment wont move in this direction, piracy will only grow as people want things to be easy and will take the path of least resistance (if DRM is more complicated/unreliable than Piracy, we'll see more content pirates).

Comment Since no one is answering the question, i'll try (Score 2, Interesting) 823

The original question was about Windows, not mac/linux, so here's my windows answer:

1. Partition the hard disk into two parts, drive-C: should be about 20gb and the rest goes to drive-D:
2. Do a clean install.
3. Install a VNC app (or enable remote desktop).
4. Setup an application based firewall and pre-approve all applications the end-user may need.
5. Setup icons on the desktop for the most important apps (and shortcuts to important folders such as my documents/my pictures/etc...)
6. This is probably the most important, after everything is working correctly, create an image of partition-C:. Once you have an image of the OS parition if the OS starts to degrade, you always have a solid starting point that doesn't require 4 hours to install (takes about 30min to restore a 20gb image on even slower machines)

Use VNC to help remotely so that you won't have to visit for every little fix.

There are other things you can do, but this is the crux of it.

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