Comment Re:swerves? (Score 1) 181
They can filter out false positives by considering only multiple reports at the same locations.
They can filter out false positives by considering only multiple reports at the same locations.
"If you aren't Blizzard, don't attempt a project as big as Blizzard's titles. "Schuster, bleib bei deinen Leisten" is an old German proverb, meaning "stick to what you are able to handle". Being too ambitious doesn't help anyone and will just end up in a disaster - happened many times, especially in the gaming industry."
Well, AoC's failure was not caused merely by a funding problem. After all we did have 5 years, and a lot of good people. I think it was mostly a combination of being shy on some things, like not being willing to rewrite the engine and tools from scratch instead of reusing the crap from anarchy online.
And there was also kind of a poor philosophy of trying to add too many feature in the game right at release instead of doing fewer things but doing them well (like blizzard originally did with WoW).
For instance, the guild city raid thing should have been cut from release (it just wasn't ready) and released in a polished form in an expansion pack imo.
[i]"Ship it when it's done."[/i]
There were more than 110 people working full time on AoC at the time I left funcom, most of them working in Oslo with salaries adjusted for the high cost of life there. That's expensive as hell.
Unless you're blizzard and swimming in money, you have to rely on external sources of funding for that kind of project, and if you need to push the release back, you have to convince them to pour in more money instead of cutting their losses and pulling out.
Shouting, running, making a fool out of himself.
I thought Steve Ballmer had patended that.
There is this:
http://www.kexi-project.org/
It's based on Qt/KDE, can use SQLite, MySQL or PostgreSQL as the back end, and can be scripted in python or ruby. Runs on Linux, MacOS, Windows.
The difficulty is not in pressing the right buttons. I'm left handed but I can use a mouse with either hand without even thinking about it, and like you I never swap the buttons.
However, in a game you need to be both fast and precise. I can't pull that off with a mouse in my right hand. Some left handed people can (for various reason, including perhaps that they got used to use a mouse in their right hand form the beginning), but it doesn't mean everyone can.
I generally don't have much issues with games though, except for one thing: in most PC games I must spend a good half hour to swap the keys around so I can play with my mouse in my left hand. It's very irritating because before having even played the game I have no idea which actions are important and need to be reachable quickly and which are useless or nearly so. It wouldn't kill developpers to provide a reasonable left handed preset.
Buy some advertising and STFU.
Why would he do that when trolling is free and so effective?
"There is absolutely no guarantee of it's verity or authority."
This. A good demonstration would be this:
http://encyclopediadramatica.com/Vandalize_Every_Equation
I bet that some of the vandalism they did is still around.
I never disable it.
The grand parent does have a point. Since I bought a nexus one (which have a pixel density almost as high as the iphone 4), I'm yearning for the day where computer monitors reach the same pixel density. You have no idea how good it makes text look until you see it. My 21" 16:9 monitor feels ugly and pixelated now in comparison.
It is often convenient for various reasons in many programming languages to consider that an assignment is an expression (whose value is the value being assigned). Since equality is also an expression, it means both can be used interchangeably in the same places, so assignation and equality can't use the same symbol.
Furthermore, assigning a value to a variable seems to happen mucn more often than comparisons, so assignment is the operation that gets the simpler =, whereas comparison gets ==.
I guess it's a matter of habit, using = for assignation and == for equality is a rather ubiquitous convention shared by a lot of today's popular languages.
= avoids the clash with my eyes by littering the code with unnecessary noise versus
Mathematics simply don't have a monopoly on the usage of the equal symbol.
And (unsurprisingly) Chrome handles extension permissions like this as well.
Google has a lot of control on the android market, true. But unlike the iphone it is not the exclusive way to distribute apps.
You can install a
Setting up a third party app store for android as tightly integrated as android market is also perfectly possible.
So essentially yes, you can do whatever you want. It also means that google have to keep playing fair with android market if they want to avoid people defecting to third party app stores.
"No matter where you go, there you are..." -- Buckaroo Banzai