I'm a student film maker in an experimental (focused more on art house than typical Hollywood) film program. There are tons of students here madly in love with film for various reasons. Most of them are purely sentimental and no doubt unable to tell the difference if you put them side by side. I'm not one of them. I prefer the advantages of digital.
However, there are some legitimate reasons to prefer film. Digital workflow has it's downsides. It can be more complicated to get started editing with. Film you can just cut and tape together. You can hold the medium in your hand and see how it all works together. Some people prefer something they can physically touch. It can be a more enjoyable process for them to work with and problem solve with.
Digital can require significantly more complicated just to get your footage to play nice with your NLE software. Also, being able to see your image instantly can give students the impression they can cut corners in planning stages. When you can't see your final image until days/weeks later after processing it really forces you to make sure you plan everything out in more detail. You just have understand everything going on to avoid mistakes that will cost you both in time and money.
You don't need xyz information. The objects data is in a tree structure. The root has some XYZ position and everything else is relative to it. It's organized in a fashion where each level of the tree contains more fine detail. So you can calculate when the detail is smaller than a pixel and stop rendering. Chance are you never need to store the entire object in memory unless you have a very high resolution display.
This engine supposedly doesn't use voxels but I suspect it's something very similar. Check out these videos for a better explanation
"Everything should be made as simple as possible, but not simpler." -- Albert Einstein