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Real Time Strategy (Games)

Achron — an RTS With Time Travel 141

An anonymous reader writes "As much as I'm looking forward to StarCraft 2, there's a new RTS gaming tech that has me even more enthused. The Escapist Magazine has posted interviews and footage of the upcoming 'meta-time strategy game' Achron, which was announced at GDC earlier this year. It's a multiplayer RTS where you can send things through time. The official site has some gameplay footage as well, and it looks like their tech is useful outside of gaming."
Games

Can Video Game Accessibility Go Too Far? 164

A piece at GameSetWatch questions whether modern game companies are taking accessibility a step too far in their rush to attract people who don't typically play video games. This worry was inspired, in part, by the news that Nintendo's New Super Mario Bros. Wii would have the capability to play itself in order to let a human player get past a tricky part. Quoting: "Bigger audiences finishing more games is certainly a worthy goal, and Nintendo has shown that accessibility is the servant of engagement. History has rarely — if ever — dared to disprove the wisdom of Miyamoto's foresight. History has also never disproven, however, the principle that any medium and any message degrades the wider an audience it must reach. Art was never served by generalization, nor language by addressing all denominators. Entertainment for the masses ultimately becomes empty. There must exist an absolute point beyond which greater accessibility means less engagement. Making a game so easy it can play itself for you at the push of a button just might be that point."
Puzzle Games (Games)

Scribblenauts Impresses Critics 54

Despite all the announcements for popular, big-budget game franchises at this year's E3, one of the most talked-about titles is a puzzle game for the Nintendo DS called Scribblenauts. In a hands-on preview, Joystiq described it thus: "The premise of the game is simple — you play as Maxwell, who must solve various puzzles to obtain Starites spread across 220 different levels. To execute the aforementioned solving, you write words to create objects in the world that your cartoonish hero can interact with. It's a simple concept that's bolstered by one astounding accomplishment from developer 5th Cell: Anything you can think of is in this game. (Yes, that. Yes, that too.)" They even presented it with a test of 10 words they wouldn't expect it to know or be able to represent, including lutefisk, stanchion, air, and internet, and the game passed with flying colors. The game will also allow players to edit and share levels. A trailer is available on the Scribblenauts website, and actual gameplay footage is posted at Nintendorks.
Image

The Ultimate "Doll House" For WoW Players 44

BoyIHateMicrosoft! writes "A friend of mine sent me this link today about a group of MIT students who have created something called a WoWPod. It's like a playhouse for WoW players. It has everything from Refreshing Spring Water, to food (Like Crunchy Spider Surprise of course!) to a toilet and of course the appropriate gaming gear."
Games

The Frontier of the MMO Genre 92

Eurogamer is running a feature about what they call "frontier" MMOs, games that are on the fringe of a market flooded with attempts to replicate the success of Everquest and World of Warcraft. Many publishers already have more MMO projects than they know what to do with, and often leave the more unusual and unique games out in the cold, preferring to stick with familiar IP or a tried-and-true approach. "Like any gold-rush, the MMO market also attracts a different kind of adventurer: the fearless, inexperienced, determined and solitary dreamer, making a go of it on nothing but their own resources and pluck. The online distribution and direct revenue streams — be they subscriptions or micro-transactions — make it theoretically possible to make a mint in MMOs without any help from the gaming establishment at all." They take a brief look at several such games currently in development, including Earthrise, Gatheryn, and Global Agenda.

Comment Party at OSC (Score 1) 7

We have a lot of readers at OSC, so are going to host some sort of gathering. Since most of the other proposed parties are on Saturday nights, we'll probably host something on a weekday for right after work. We are open to suggestions.

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