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Comment who do you call for help (Score 1) 283

Most of the comments seem to be focused on the paranoid idea (justifiable in a lot of cases) that the US is doing a land grab.
What about from the other way? you have a moon base (say Space X or such went there "because it's there") and China's rocket lands 10 feet away a few years later. They open the door and tell you to get off their land. Who do you go to to keep 'em from doing that?
Jurisdiction issues cut both ways.

Comment not a weak projector, think big-screen laptop (Score 1) 44

I assume the projector can't light up a screen as well as the big ones, but a small shift in thinking makes me wonder if this has some use: if you do business travel, would this make a good large-screen laptop? With the bonus of being able to project for small groups? Would you need to bring some kind of screen to project on for daily use? or would a cube wall work?
the only disadvantage I see for this use is no battery, but I usually plug in anyway if it's available (and it usually is). Still need a keyboard but with the size, not much added to the travel bad for a small one, and more ergonomic (lot of people do carry keyboards nowadays anyway with a laptop because of ergo concerns).

Comment Re:Hell Yes! (Score 1) 251

the space orb was much better, ask my old roommate from college days. He hated mine since I could keep the crosshair on him while not pausing in flying through a chamber...nothing like casually navigating a complex room and just taking him out in passing while heading on...
OK, time to dig up some old discs now...
the space orb may be the other controller you're thinking of: although it has 6 buttons at least, can't remember if there are more than that.

Comment 3 likely scenios with built in solutions (Score 1) 189

1) AI will be emergent and the communication/interaction method will emerge as well
2) AI will be designed with the interaction/communication method part of the design
3) AI will be simulated and likely be slower than real time since the real world is already running flat-out as fast as it can and simulating a real "thing" will always have at least a lag and most likely a slower clock speed than real life...that makes the problem backwards from what the summary talks about and easier from our point of view...might be frustrating to the simulated person if they notice, but easy enough for us to buffer and playback the slow responses

Did I miss any?

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