In a game that has millions of players there are millions of stories and millions of reasons of why players play or quit, these are why I am personally not subscribed (even if I wish I could be, if TBC was going on I'd be resubbing tomorrow)
I would resub as well if TBC was going on too. Vanilla, TBC, and WOTLK were a lot easier on system requirements especially with older computers and video cards. Didn't want shadows enabled that would be a huge fps hit on older systems? Turn it off and you could have an enjoyable playing experience. But since the Cataclysm and MoP expansions they permantely forced shadows on and with MoP all of a sudden recommended dual core or better cpu's for an almost ten year old game?
All they did was just add more glitz and shine with fancy effects that newer video cards are capable of with no slowdown but if you weren't able to upgrade your pc or video card blizzard just basically told you "Ah well you're screwed bye bye"... I used to raid with guys back during TBC and WOTLK that at the time were using -10 year old pc's with old school AGP graphics cards and it was playable.
- no sense of community: LFR, LFD and CRZ have completely killed any sense of community: since there is no downside for being abusive most people seem to be, in the old days if you ninjaed something in a dungeon run the other player(s) would message your guild leader and you got a talking to, if you did it more than once you got kicked out, or your guild could even end up being blacklisted so you would never PUG again. You met people while levelling and ran dungeons together, and form friendships which sometimes led to guilds, and sometimes to various PUG runs, and in general again to a sense of community.
Have to agree with you here too. On the american server i played on (Alexstrasza) it wasn't always the best or greatest server but like every other server on the old message forums blizzard ran there was lists of good people and bad people, assholes, jerks, and honest players. You basically HAD to not act like a prick on your server to get anywhere. But again with LFR, LFD and CRZ boy oh boy did it ever bring out the pricks en masse for bad behaviour because they knew they could get away with it until blizzard finally got forced into adding a method to report players even though it doesn't do much.
And then remember all the fun with LFD first came out in WOTLK and the problems they had for months on end with instance servers being full and you'd physically go to the entrance of a dungeon and see dozens of people clustered around the gate constantly trying to push into it to get in.
- difficulty levels are out of whack: in the old days there were easy instances, and hard instances, you brought your not-as-competent friends to the easy instances and carried them a bit, and it was fine, and it was fun. Nowadays it's super easy heroics, brainless LFR, and hard raids where most fights have a 'one person not as good can kill everybody else's evening'. In the old days it was possible to carry people in raids too, just look at how many people died on average on the safety dance in 'bad guilds' or mixed the polarity, but still it was possible to down the boss if at least 2/3rds of the raid was competent. Yes, this meant that the 'super hardcore' had a bit of a snoozefest at times, but it also meant that a LARGE part of the subscribers could do the content as it was written.
Death Knights to this day are pretty much the king of soloing old school raids. Stuff that used to be 40 man or 20 man is now in MoP so easily soloable it just makes you sad. There's literally dozens of videos on youtube of DK's soloing some of the most toughest raid end bosses from TBC, WOTLK, and even Cata because of how the runes system works with DK's and if done properly you pretty much could do anything.
- free transfers for everybody once every 3 months.
They actually used to do a lot more free transfers years ago and more often too.
- remove dailies as a source of gear, dailies should be for cosmetic/profession/gold purposes only, NOT gear progression
Agreed it should not be for gear progression. It just encourages more solo playing by yourself with no guild and in a way being a hermit doing dailies for months while not associating with anyone else.
But overall I agree with everything you've said 100% but unfortunately you and me and everyone else knows Blizzard will not listen to anyone while they will introduce new pets, mounts to buy online and I really do suspect eventually fancy looking gear addons/pieces and one day the auction house system from D3 that deals with real money.
They are going to milk WoW as much as they can until there's under one million subs left at which point it'll be closer to SWTOR with under 1 mil subs and maybe then it'll finally die off.