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Classic Games (Games)

How One Company Is Bringing Old Video Games Back From the Dead (fastcompany.com) 106

harrymcc writes: Night Dive Studios is successfully reviving old video games — not the highest-profile best-sellers of the past, but cult classics such as System Shock 2, The 7th Guest, Strife, and I Have No Mouth and I Must Scream. It's a job that involves an enormous amount of detective work to track down rights holders as well as the expected technical challenges. Over at Fast Company, Jared Newman tells the story of how the company stumbled upon its thriving business. "Kick didn’t have money on hand to buy the rights, so he scraped together contract work with independent developers and funneled the proceeds into the project. ... Some efforts fall apart even without the involvement of media conglomerates. In early 2014, Kick tried to revive Dark Seed, a point-and-click adventure game that featured artwork by H.R. Giger. But after Giger’s sudden death, demands from the artist’s estate escalated, and the negotiations derailed. ... But for every one of those failures, there’s a case where a developer or publisher is thrilled to have a creation back on store shelves."

Comment Re:Gravity ... (Score 2) 242

Mars Landing Hoax.

Watney is playing all that in a soundstage somewhere in Nevada. That's why gravity is all wrong. It's all a plot to increase NASA funding and to stick it to the Russkies. ...

I'm sorry, that was the plot to Capricorn One. Carry on.

Comment Re:As opposed to... (Score 1) 215

I could see a lossy algorithm for HTML / JS that eliminates lengthy tags and inefficient structures, perhaps even perform code optimization on heavily JS-infested pages, while rendering identically to the original.
The result of course would look nothing like the source and couldn't easily be reconstructed.

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