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The Courts

Submission + - Gaim threatened by AOL, changes name to Pidgin

Vorratt writes: "Under threat of legal action by AOL, the instant messaging client Gaim is now ... Pidgin. This is also why there haven't been any non-beta releases in a while, apparently, and they "hope to have the final Pidgin 2.0.0 release late this week or early next." It's good to see that open-source projects and big, mean ol' corporations can still come to (reasonably) civil agreements with each other."
Software

Submission + - Gaim Forced to Change Name

Thib writes: Gaim has settled out of court with AOL over the trademark "AIM", and as a result has been renamed Pidgin. The threat of lawsuits has been secret and is described in a news post to the new Pidgin website. The developers announced that they will finally be able to come out of 2.0.0 beta limbo where they have been for years. From the article: "On legal advice, we have refrained from any non-beta release during this process as a show of good faith, and to keep AOL from giving up on it. Again, on legal advice, we have also kept this information closely controlled. At long last, I am pleased to announce that we have a signed settlement and can release our new version." Gaim-text has also been renamed Finch, and libgaim has been renamed libpurple.
Windows

Unofficial Win2K Daylight Saving Time Fix 299

Saturn2003a writes "Microsoft has stated that they will not be offering a patch for the new US Daylight Saving Time for Windows 2000 and earlier. Only customers with an extended support agreement can get a Hotfix from Microsoft. To get around this, IntelliAdmin has created an unofficial patch (source code provided) that will fix Daylight Saving Time on Windows 2000 and Windows NT machines."
PC Games (Games)

Submission + - World of Warcraft now the size of New York City

DeadBugs writes: "World Of Warcraft has passed 8 Million subscribers. This would put it on par with the population of New York (the largest city in the United States). With the first expansion coming out since the game was released, the game could easily pass 10 million people.

From the press release: "Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. Today, World of Warcraft is available in seven different languages and is played in North America, Europe, mainland China, Korea, Australia, New Zealand, Singapore, and the regions of Taiwan, Hong Kong, and Macau.""

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