Comment Re:Hmm... (Score 1) 191
Sure, its unfortunate our enemies have strengthened ties with one another, but my first thought on hearing the news was this comic:
http://www.penny-arcade.com/comic/2003/12/05
Sure, its unfortunate our enemies have strengthened ties with one another, but my first thought on hearing the news was this comic:
http://www.penny-arcade.com/comic/2003/12/05
There are certainly challenges in getting a game like Skyrim on the PS3. The strange thing is, given that it does run on the PS3, how can they be unable to add a few new weapons and monsters?
The purpose of security questions is not security - its reducing customer service workload due to forgotten passwords.
In most implementations its an overall reduction in security, since the security questions constitute a backdoor to the password, rather than an additional factor of authentication.
The fear about HFT seems to boil down to "things are happening that didn't used to happen before, must be bad." The algos are playing a high-risk zero-sum game, but only for the participants that are trading at the same timescale. For the classical buy-and-hold investor, its inconsequential. In the unlikely event a flash crash would occur and not get rolled back, it doesn't mean stock value has been "destroyed". It would be a tremendous windfall for fundamentals investors, who would buy it up to a fair value. In other words the HFT algos would lose the zero-sum game to players on a longer timescale. The reverse, a flash spike benefiting HFT at the expense of long term, wouldn't occur in practice. Traders would wait the extra 5 minutes to execute, like a tortoise playing a waiting game with a gnat.
What caused the economic collapse was the bubble in the housing market that caused people to take out unreasonably large mortgages they had no possibility of repaying. Saying derivatives caused it is like saying a dropped object falls because of the air between it and the ground.
in order to become property you have to own it for more than a few microseconds
[citation needed]
The Silmarillion as a whole is not a story per-se given the vast spans of time and overwhelming cast of characters, but there are three major story arcs in it each with enough unity of time/place/character to receive a similar film treatment as the Lord of the Rings: The Children of Hurin, Beren and Luthien, and the Fall of Gondolin.
Destroy a life with experimental technology or destroy a life with 10/7 practice starting in early childhood... I think the former is more humane.
No catching players in soul gems, probably.
Part of the premise is that player characters are people whose souls have been captured by Molag Bal - justifying respawn.
The EU and US imposing an n-child per couple policy would do no good unless they were imposing it on Africa and Asia. In other words, WW3.
Yes, but migration of consumer versions to the NT kernel was already on the drawing board at that time. I suppose you could say 2000 was both the tick following NT4 and the tock preceding XP.
As a successor to NT4 on the server, 2000 was fairly conservative. As a replacement for 98 on the desktop, adopting 2000 in the year 2000 was fraught with application and hardware incompatibilities.
Many of the remarkable feats of memorization and numeracy seen in autistics may not be a result of more developed faculties, but underdeveloped reasoning and executive function that normally mediates between those lower-level functions and final behavior. (In programming terms, cognition encapsulates memory/calculation and doesn't expose direct interfaces.)
Really, the point of speed limits is so police can pull people over at will because the posted limit is comically slow.
Really, doctrine ought to be warming up to living with 0 aircraft carriers concordant with 0 human-piloted combat aircraft. The weapons we need delivered are cruise missiles, UAVs, or (hopefully soon) magnetically-accelerated projectiles, all of which can be supported by smaller vessels with much more agile logistics.
Numeric stability is probably not all that important when you're guessing.