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Comment Re:ahh good times (Score 1) 193

It's probably an excellent idea to point out that some of the best fighting games made for the Saturn (Capcom's Vs series, including X-Men vs Street Fighter) required an additional RAM cart. So you could easily buy a crippled version of XvSF for the Playstation - but to get the super excellent Saturn version you had to jump through huge hoops and probably an import shop.

Comment Re:Marvel vs. Capcom 2 (Score 1) 193

To each their own. MvC2's gameplay is much more free-flowing, and you don't have to worry so much about the infinites and dual team combos that dominante higher level play. MvC2 is broken in its own way, but it generally requires a lot more skill, though, and execution.

Look up IFCYipes online to see top MvC2 play - I can't think of any comparable examples of MvC1 skilled play. MagnetoManiac has some good MvC1 videos up, but -- the evolution from MvC1 to MvC2 is pretty breathtaking. :)

Comment Re:A great console (Score 1) 193

It's generally believed that the only 'perfect' port of Marvel vs Capcom 2 is on the Dreamcast. This is why I have a stack of those shoddy systems hanging around.

After the (Dreamcast) Marvel vs Capcom 2 national finals this year, they destroyed a Dreamcast on stage. The DC is great, but they'll make you angry over the years.

Comment Re:A solution: system codecs. (Score 1) 640

Right, but that's rather the current suggestions on the table. The consensus appears to be that there's no good solution with regards to stock/system codecs, so some external factor needs to be involved. It's either Flash, Silverlight, or browser-bundle or download-to-browser.

I believe Firefox currently goes the bundle-FFDShow route.

Comment Re:A solution: system codecs. (Score 1) 640

Because the system codecs vary between systems. So on a Win XP machine you have baseline X (Windows Media, a handful of old AVI codecs, MPEG1), on Windows 7 you have baseline Y (MPEG1/2/4 support, Windows Media, most popular AVI codecs). The commonality between *those* stock systems doesn't correlate to a stock OSX or Linux install... so either you'd have to use really old "common" codecs (Cinepak, maybe?) or install the codecs required.

So it's interesting, but there's no meaningful or useful "common" set of system codecs that a site vendor could rely upon. Hence Flash and Silverlight.

Comment Re:Promoting Piracy? (Score 1) 466

I thought the comparison was to first-run theaters? They're not really designed to be downloadable or in your living room.
Plus, hey, I think the larger part of the issue isn't just "ease of use", it's that you have a really hard time beating the price advantage given by people offering you free/stolen goods.

Comment Re:And I'd like a pony. (Score 1) 425

I have to this point been completely unaware of news web sites where you sat through 3-5 minutes of advertising interrupting the web site repeatedly throughout the hour. Plus you have people doing real-time stripping out of any ads anyways.

Your comparison is interesting, but it's an apples-to-oranges market comparison.

Comment Re:news @ 11 (Score 1) 336

It doesn't bother you, but how enticed are you? How relevant is it? When everybody has ads, we get inured and stop paying attention.

Your post implies to me that there's no longer a viable concept of primary value, and that is the frighteningly dangerous concept across all non-physical media.

Comment Re:A Strawman for the Symptom (Score 1) 723

Or I go to Scarecrow Video in Seattle and rent them, paying a small fee to that store for building up a library of commercially valuable content.
Or I help campaign for their release upon some new format, helping build with others a market for the release of that material.

p2p in this case helps destroy your commercial marketplace for both rental agencies and (re)releases and thus adversely affects your interests in the longer term.

Comment Re:Seems like the correct procedure (Score 2, Informative) 344

I still believe my right to free speech extends to offensive speech

The key words are "I" and "believe". That's just not how things work in the real world (libel, slander, etc).
Note that the Internet generally has intersected with the real world very loosely, which is part of many problems.

Comment Re:Seriously... (Score 1) 693

That whole bit in the WSJ about the RIAA stopping suing individuals might be related to why I'm "missing" why they're using provably spoofed data to sue me so they can lose another court case.

Based upon the court record so far, I stupidly would think that they would try for cases they would win. Assuming "N" pool of illegaly shared files and "X" matching purchase records from Apple that match identically - I don't know how the RIAA lawyer sharks everybody is afraid of decided to go after these spoofed files when they would have so much better fodder with the actual set of non-spoofed files if they chose to go down this route again.

I will now put on my tin foil hat and agree with everything everybody says. The RIAA is out to get spoofing victims now after their already great success in this legal field. Lock your women, hide your doors!

Comment Re:Seriously... (Score 1) 693

No, really didn't miss that. It assumes that the target user publishes in some fashion a list containing only iTunes tracks (one spoof hit outside of 'purchased' bounds forms the aforementioned superset which gives away the game) where you match enough tracks to warrant legal action on XXX's part, even though the files have spoofed metadata that doesn't match that on your actual purchased files.

We seem to quickly run into the Cochran defense of "If the metadata doesn't match, you must ... acquit!" here. That (and stolen files) seem a far more interesting idea than this pretty bogus magical spoofing of YYY's track lists and purchase times so reliably that the XXX (Apple-assisted RIAA?) takes action against a user.

I get what you're saying, but as far as malicious threats go: go buy a lottery ticket.

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