After many years of game industry experience as a cog in the machine, I am now also a solo developer. I went to an indie meetup not that long ago and came across a guy even older than me. He was talking about how "easy it is" to make games nowadays. It is certainly true that there are more opportunities than ever; that free engines, resources, tutorials, and publishing platforms are plentiful. Back in "our day," those things hardly existed or not at all. Of course, he's mostly right.
However, it is also true that there is more competition than ever because of how much easier it is, at least to get started. Expectations have also gone up drastically. Still, I'd like to think that there is still room for innovation and a small, dedicated studio can enjoy success, even in this overcrowded market. Cheers, and good luck to you!