Just wait until Oculus Rift comes out, as it'll render theaters completely obsolete.
That's because he's the DM.
The article doesn't mention it, but this is actually why he is in prison.
If that really were the case, Slashdot members would have a lot more prison stories to tell.
What I'm interested in is whether this will expedite getting a consumer version out due to increased staffing for R&D and production, or delay it further by increasing features to be implemented into the final product. TBH, I'd be happy either way.
That's what I recall they covered in the SXSW Panel Discussion, that certain genres like adventure and exploration games are going to greatly benefit from the Rift.
Are you talking about the VorpX/VireIO drivers for games that don't officially support Rift? If so, I can understand why that would be a problem, since the drivers are still being worked on and are not fleshed out entirely. I hear that VireIO is the worst of the two but that's only because it's also the earliest and rudimentary.
Btw, what computer are you using to render the games? I know framerate is a factor in it all.
One last thing is that Palmer did mention in a panel discussion at SXSW that he's interested in looking at things like inner ear stimulation methods to emulate motion and position. Though he's also aware that's just one of many ways to approach the same problem, and that he's willing to experiment in anything as long as it means getting something feasible for a consumer product.
The dev kit version already has latency tackled very well, so it's not really much of an issue. The HD prototype even further reduced it as well as adding the high res and removal of the screen door effect of the dev kit versions (due to low res display) that would exacerbate the issue.
Though understand that a lot of the motion sickness comes from the sudden, jarring and quick motions that are common with games nowadays. Games and demos being developed for the Rift are being designed with slower movement in mind to alleviate strain that the eyes may have. It really comes down not so much to the Rift itself but the developers and how they decide to design their games. Rift would work a whole lot better with Halo than it would Unreal Tournament.
I'd like to try this out on southerners. You think showing them a picture of a fridge rusting out in someone's backyard will work?
I love being pounded by not one, but two autoplaying video streams that evade my Adblock Plus. Doesn't help that the rest of the site is a nightmare to look at. At least present us with a site with far less elements to deal with.
DeVelOpERs! deveLOpErS! dEVLopeRS! deVelo....
I hope I wasn't the only one trying to translate a hidden message within.
I can see this being very effective. If I had to deal with a bunch of those ugly mugs from Elder Scrolls: Oblivion all over again, I'd want them out of my head and out of my life too!
/* Halley */ (Halley's comment.)