Don't mind me, just a poor student coming through... I will still be pirating whatever cracked games I can just because its less hassle (anyone been reading the Diablo 3 news btw? forced permanent tether?) and also happens to be cheaper.
Don't you think that this stage of gaming "experimentation" has been going on long enough to draw rational conclusions about the market by now? Do you think that this industry, that twirls around billions of dollars, has not yet paid some very smart people to predict the market outcome in the long term? Of course they have, and the results are in - the most important slice of the clientele doesn't care and doesn't know about implications of DRM, the average housewife/grandma/baseball-dad has no clue, you could convince them to buy a blank CD for their kids if the cover looked cool enough.
This is the target audience of the industry, because this is the largest chunk of the world population with a modicum of spending cash.
Catching teenagers and nerds for pirating is just the cherry on top after the soccer-mom payoff.