Comment Re:no way (Score 0) 144
I would argue that you have the willingness to adapt AAA games backwards. Mac represents a decently high end platform with mostly fixed specs and very fast memory. It's way more like a console. And 8GB of ram is actually really comfortable to use on a Mac, Windows is a ram hog. Note that lots of Windows machines still sell with 8GB of ram too and no one that knows anything is buying those.
Knowing that you have a narrow scope of hardware let's the dev target that hardware with optimizations.
What's even more important is that the base M3 iMac has a GPU capable of playing these titles while an integrated graphics intel or AMD chip really doesn't. That means that every single Mac sold can play the game. Only a small fraction of PCs can, those with upgraded graphics cards which implies a whole bunch of things like upgraded power supplies and so on. Those mass production Dell Inspirons at Best Buy are difficult to get a modern graphics card into.
Apple doesn't offer competition to a >=Nvidia 4060, but they are withing about 30% of that on *every* model and within 10% of it on the higher end units.
Trying not to sound like an Apple fanboi here, but I cannot live with a gaming laptop for work, they're bad in every way except the GPU. I carry an M2 MBP 16" which is a fantastic work computer, being able to play AAA titles on that machine would mean me purchasing AAA titles that I wont for lack of a platform to play it on or willingness to invest in a separate gaming rig. Frankly it's a bigger market to have daily driver computers that can do a good job of playing a game at the end of the work day and Apple just has to convince developers of that market. Apple is in a possition to be the largest platform for games if they can get devs onboard.