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Comment Re:Feinstein ... ? (Score 1) 230

It looks like in 2005, it was $44 billion... so, presumably, between 2005 and the present, it doubled. According to one story, it was at $50 billion in 2007... meaning, from 2007 to present, it gained $30 billion? It seems hard to blame that on Bush and the Republicans, since that's only two years of Bush and no years of Republican SIC chairmanship.

It would have surprised me two years ago, but it doesn't now. One of the things about Obama that I think surprised everyone -- especially his base -- is that he turned out to actually be more authoritarian on the whole than Bush. It's like he has some kind of addiction to federal power and control. I know the Democrats are all about federal power more than state power, but they used to be the party that defended civil liberties. My, what a way we've come.

Comment Re:FUD! (Score 1) 580

The only catch is that Steve gets to be gate keeper. . . I'm certainly glad that the Ubuntu approach is not like this.

Me too. I know I wouldn't want Steve Jobs deciding what Ubuntu applications I can and can't install.

Comment Re:On the contrary (Score 3, Insightful) 1348

Linux desktop is very much alive...on thinclients :)

However, what is up with the obvious story troll? Are the /. numbers low today?

"...what is up with the obvious story troll?"

This is what the author was referring to when he mentioned "...the fierce ideology of the open-source community...". Dismissing non-believers as heretics/trolls makes you an ideologue and renders the platform unattractive to regular users. Your natural reaction to this will be to dismiss regular users as not worthy of Linux but nobody wants to adopt a platform that gets them trashed by smelly, overbearing, slogan-yelling hippies.

Thanks asshole.

It's not a troll because it asserts that Linux is dead.

It's a troll because it asserts that Linux is dead ON /.

Come on, now.

Comment Harry Potter (Score 1) 641

For a second I thought the Slashdot headline was an Onion-esque headline, reporting the blindingly obvious and mundane as if it were news.

Because it's happened before -- it's how the whole Harry Potter moral panic got started. True story.

The original article: http://www.theonion.com/articles/harry-potter-books-spark-rise-in-satanism-among-ch,2413/http://www.theonion.com/articles/harry-potter-books-spark-rise-in-satanism-among-ch,2413/

And the snopes article: http://www.snopes.com/humor/iftrue/potter.asp

Comment Re:Nope. (Score 2, Insightful) 142

Oh, Homer does much more than be a bumbling idiot. He does what no one from Family Guy or South Park can really do: he manages to capture the essence of a character who is, at heart, really, truly good, who has a big heart, who tries his best to be honest and helping. He's not smart and he can even be a jerk at times, but in the end, we're rooting for him because he still means well, and when he gets hurt, it hurts us.

Comment Why Google? (Score 1) 418

The thing that really cheeses me off about this is that all of a sudden, Google is getting charged $10,000 a pop. We all know how much bullshit corporations get away with without paying anything substantial. And suddenly Google, probably as benevolent a company as we're ever going to get, is suddenly getting slapped with what sounds like a massive fine? What is wrong with this picture?

Comment All about the medium (Score 1) 733

I think the main reason I agree with Mr. Ebert is that I have seen so few games that could really be considered art. I think that, of all the video games I've ever played, Portal comes closest to being art, because:
  • It was visually very appealing.
  • The gameplay was both innovative and fun, and the portal mechanics were exploited to the fullest degree possible.
  • The humor was also masterfully executed.
  • Overall, the game had a sense of restraint: it didn't needlessly bombard you with backstory, it didn't drag on longer than it had to, it didn't try to fit in fighting sequences or exploration -- it knew what it was, and it excelled at it.

Overall, when determining whether a piece of work is art or not, it comes down to the medium. I consider comedy to be art, but you wouldn't judge George Carlin by the same standard that you'd judge Beethoven by. Games can be art, but they have to know their limits.

Game designers are, for the most part, not writers. That's why so much storytelling in games comes off as forced or cliche: the developers just aren't writers. Even in games where the writing contributes to the atmosphere, the writing itself is usually minimal. Half-Life 2 is an excellent example: just enough characterization to give each character a distinct personality without distracting from the core gameplay, which is the meat of the issue. I haven't played very many games recently, but I hear that titles like Bioshock have a lot of value in their writing. That may be true; I'll believe it when I see it.

The people who make games are called "game designers" for a reason: their profession is to design games, and when it comes down to it, the principles that guide video games are the same principles that guide every other type of game. A good game uses these principles to deliver a fresh and fun experience, with attention to presentation.

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