Comment Re:DotA legacy (Score 1) 118
Have you even played HoN? It doesn't seem like it... or maybe just a couple Easy Mode games?
"Does things like last-hitting your own minions an not scaling casters in any meaningful way with money really improve the game?"
What? I'm not even sure what you're trying to say. Are you saying denying against a caster enemy is pointless because they aren't as gold dependent? If so, that's not true. While it may not hurt a caster as much as a carry, it's far from pointless.
"Heck, they don't even let ranged heroes get life-steal."
Huh? There are numerous items that grant life stealing to ranged heroes. In fact only one of the life stealing items is melee only.
"The most annoying thing is that getting killed still makes you not only be denied experience, give the opponent team money and experience and increased lane control and increased ganking opportunities, it also makes you lose money."
If the penalty for dying was any less than it is, dying would become a non issue and games would drag out, not ending until one team was genocide'd with long enough respawn timers to kill the base. Whereas with the current death penalties, having a strong early game can lead to a faster win. Easy Mode games are proof of this - with their increased gold and experience, dying becomes irrelevant and games drag out far far longer than regular mode, usually not ending until everyone is max level with insane items.
"HoN and DotA on high levels means standing around behind your opponents reach and shooting your own minions, games just drag on and on since no one dares make a move or they will lose what little cash they have scrambled together."
This is true for the first 5~10 minutes of the game, but by then teams start grouping up and fighting each other to push towers. Then again, Easy Mode players tend to sit in their lanes for 45 minutes until they're max level and geared out before they'll actually do anything, so maybe that's what you experienced.
If you like League of Legends better, that's all well and good, but you seem to be talking about HoN without any actual idea what you're talking about.