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Math

Submission + - Top 10 list of geeky math comics/webcomics 1

Mike writes: "I'm a math geek, so I enjoy reading the occasional comic strip that's math related. Here is my list of the top 10 webcomics/comics that I read on a regular basis:
1. Foxtrot — Surely, everyone knows this one. It occasionally has a lot of math humor but is currently on a Sunday only publication schedule.
2. xkcd — Updated every Mon, Wed, Fri, and a very popular webcomic online.
3. Abstruse Goose — Funny webcomic updated regularly, but often physics related as well.
4. Spiked Math — New daily webcomic in color.
5. (x, why?) — A funny webcomic, and has over 350 comics published to date. The most recent ones are kind of meh.
6. Brown Sharpie — Updated every Mon, Wed, Fri, and can be quite humorous.
7. Brightly Wound — Often contains physics and astronomy as well.
8. twisted pencil — Usually updated Tue/Thu and contains lots of puppets.
9. mathTICS — Usually has some pretty funny strips. Not sure if the author is as active right now and the archive only has the first 100 strips.
10. Indexed — Interesting concept. Mostly consists of venn diagrams and graphs."

Comment Re:Divorce? (Score 1) 633

Don't toss the TV and don't toss the internet, unless you're willing to toss booze, drugs and gambling too. She doesn't have marriage troubles, she has addiction troubles!

People who sit in front of the TV or internet for hours don't need the TV or internet *taken away*, they just need willpower or help to fix the underlying problems.

Comment Switched to GamesTM (Score 2, Interesting) 65

I used to read PC Gamer until I got sick of it getting thinner and thinner, while the price went up and up and the amount of crap on the coverdisc multiplied. Now I read GamesTM (UK mag) and it's pretty good- it feels like it's written for adults, which is bloody refreshing in a games mag.

(No, I don't work for them, just pointing out that it's not all as bad as PC Gamer!)

Comment Re:Good ideas. (Score 1) 519

It would be a hell of a lot easier and cheaper and more quickly accomplishable to build an asteroid detection and intercept system than to create a self-sustaining population of humans off the earth that can be the entire future of the species.

Please quote your financial figures here! Asteroid detection is notoriously hard, and most Armageddon style interception fantasy is flawed by basic physics. The best chance we have of deflecting rocks are to spot them very, very far away and attach rockets, ion drives, big fat nukes to one side and gently nudge them until they just miss us- we need much better technology and infrastructure for the detectors, the launch vehicles and the deflectors.

On the other hand, we have the technology, right now, and the money, right now, to start a base on the moon. Not much at first, just a basic Antartica style base, with a focus on expansion- ripping magnesium, aluminium and titanium from the lunar surface. The first settlers should be geologist and engineers, and expand the base. By sending up people as and when the base is expanded to take them, we could have a colony with enough people to start breeding within 2 or 3 decades, for less than the price of buying a couple of aircraft carriers.

I'm not saying this is what we should do exclusively, but it's easy, and cheap. Why not set up the very first asteroid detection status as part of that moonbase? Use the low gravity well of Luna as a base for our fancy new interception missions? We can can do both- save the people down here, and establish settlements up there, and in fact they reinforce one another.

Comment Subscription based addiction (Score 5, Interesting) 308

If a game has me hooked, addicted, and I play it for hours at a time for weeks on end- fine. I'm getting enjoyment, the developers get money, everybody wins. But it seems to me that the games that pull me in the most are those I buy outright, not the WOW-alikes that are subscription based. Surely if you're paying monthly there's always going to be a pressure on Devs to create addictive play? If I'm addicted to a bought-outright game, it's because it's a good game. That can't always be said for pay monthly games- the grind, the acheivements, the high-level horsie you just have to own- do they really add to the game, or do they just feed your addiction?

Comment Re:So what? (Score 5, Informative) 101

No-one will ever disregard the machine itself- you don't even have to RTFA to see that "devices such as Enigma have been restored". The government are dragging their collective feet over whether to provide funding to restore the *site*, a collection of 70 year old ramshackle huts. The Enigma will live on, in some machine or other. Maybe it'd even be better in another museum- I imagine that the environment of the Science Museum (for instance) is better suited to keeping it in good tradition than a leaky hut in Bletchley.
Space

Submission + - SPAM: The 10-year satellite forecast: Fewer, but bigger

coondoggie writes: "When it comes to satellites sometimes less is more. In the next ten years the government expects to see fewer but ever larger satellites flung into space. Specifically, the folks who monitor such things, the Commercial Space Transportation Advisory Committee (COMSTAC), said in a draft report today that an average 20.8 satellites could be launched from 2009 through 2018, a decrease of one satellite when compared to the 2008 forecast of 21.8 and the 2007 forecast of 21.0 satellites per year. Actual launches per year were above 20 for the first time since 2002 and the highest total since 2000, with 23 satellites launched in 2008. As for the weight, the group said there has been steady growth in satellite mass since 1993 and the trend will continues as the expected satellite mass is expected to remain near or slightly above 100,000 kilograms (220,400 lbs) forecast for the coming years with an all-time high of nearly 116,500 kg (257,000lbs) in 2009, the COMSTAC report stated. [spam URL stripped]"
Link to Original Source

Comment Igniting a non-existant debate? (Score 5, Interesting) 311

Interesting New Scientist blog: http://www.newscientist.com/blogs/shortsharpscience/2009/05/is-ida-a-pop-star-fossil-or-po.html They seem to make two main points- firstly that the whole thing is degenerating into hype, but more interestingly that there wasn't a big debate here anyway. Yes, it's a missing link, but it's one that all rational people knew must have existed somewhere. It hasn't ignited debate between creationists and evolutionists, for the reason that they don't really debate each other anymore- at least not in scientific circles.

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