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Puzzle Games (Games)

Scribblenauts Impresses Critics 54

Despite all the announcements for popular, big-budget game franchises at this year's E3, one of the most talked-about titles is a puzzle game for the Nintendo DS called Scribblenauts. In a hands-on preview, Joystiq described it thus: "The premise of the game is simple — you play as Maxwell, who must solve various puzzles to obtain Starites spread across 220 different levels. To execute the aforementioned solving, you write words to create objects in the world that your cartoonish hero can interact with. It's a simple concept that's bolstered by one astounding accomplishment from developer 5th Cell: Anything you can think of is in this game. (Yes, that. Yes, that too.)" They even presented it with a test of 10 words they wouldn't expect it to know or be able to represent, including lutefisk, stanchion, air, and internet, and the game passed with flying colors. The game will also allow players to edit and share levels. A trailer is available on the Scribblenauts website, and actual gameplay footage is posted at Nintendorks.
Programming

How Software Engineering Differs From Computer Science 306

cconnell sends in a piece he wrote for Dr. Dobb's which "argues that software development will never be a fully formal, rigorous discipline, and the reason is that software engineering involves humans as central to the process." Quoting: "Software maintainability, for example, is the ability of people to understand, find, and repair defects in a software system. The maintainability of software may be influenced by some formal notions of computer science — perhaps the cyclomatic complexity of the software's control graph. But maintainability crucially involves humans, and their ability to grasp the meaning and intention of source code. The question of whether a particular software system is highly maintainable cannot be answered just by mechanically examining the software. The same is true for safety. Researchers have used some formal methods to learn about a software system's impact on people's health and property. But no discussion of software safety is complete without appeal to the human component of the system under examination."

Comment No updates for the worse... (Score 1) 247

I'd like to see something that forbids manufacturers from pushing updates that remove or limit features. Apple bricking unlocked iPhones with an update, Creative removing record features in the Zen, etc. When I buy a gadget, I'm exchanging money for a set of features. Manufacturers shouldn't be able to alter the deal after the fact to my detriment, especially since they don't offer compensation for what they remove. Similarly, I'd love to see addressed Verizon's reaming of its customers by locking their phones' features. Verizon advertises phones with lots of features but locks up the functionality so they can make a few cents. You pay for it, you own it - but you can't use it.

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