No ego involved here. Everyone in the cubicles near me are the hunt-and-peck manner of typists. I can touch type, though I generally only use three fingers on each hand (index, middle, and thumb).
It's pretty obvious that I'm faster than my immediate peers.
For high tolerance work, automated equipment is key to production speed. But these aren't really production machines in the traditional sense - they're all low volume, and likely customized for each buyer. That means hand work.
Even automated equipment makes mistakes. When it comes to final fit ups in very robust, complicated machinery like they're taking about here, there will be hand work on even mass produced parts. Screws, bolts, actuators, etc.
Lots of assemblies get shimmed.
Tolerance stack up is an everyday problem when you have a couple hundred to a million components. Doesn't matter if your business produces hundreds of units a year, or one unit every two years. Little amounts add up to significant offsets.
When I went to junior high, the Berlin Wall was still standing in my textbooks, even though the USSR had already dissolved years ago.
So, textbooks are kept for many years, often well past their time. I could roll that same hardcover textbook into a tube.
Name a GBA game with an NES-era "password" system. Go ahead. Seriously, "early SNES games", maybe, but they were well out of THAT nonsense by the release of the GBA.
I can. Pocky & Rocky with Becky. Great game, and the password system worked rather well. It wasn't even hex, it had addtional symbols as well. The "save feature" did not work as well. You'd lose certain items, powerups, and progress. The password system had none of those issues.
A pity so few seem to mention the Fatal Frame series (particularly the first two). I can barely play those games for more than 15 minutes at a time...and even less at night.
You get a feeling of helplessness almost right away, as the protagonists are so much slower than the ghosts. You only have a camera to keep you safe, ghost often move erratically or attack in unconventional ways, and most of them can take you out if you make even a single mistake.
But it is really the sounds that get to you. You expect one to meet you around the corner. You passed by encountering one before, and you hear a creak as you're rounding the corner...and then nothing comes. That's horror in gaming.
How many Angry Birds clones are there?
I certainly hope you meant Crush the Castle clones, the Armor Games flash game predates Angry Birds by a considerable margin.
...motion control add-ons that cost hundreds and don't support current games. Thus, they will get minimal support from users and developers. Remember, the most successful add-on of all time was the Sega CD, which only sold 500,000 units. Microsoft and Sony would probably be thrilled to get even half that in this economy.
Microsoft has announced that they have sold around 1 million Kinnects in the first 10 days. They're hoping for 5 million by the Christmas holiday.
I'd say they're doing alright on an install base so far.
Well, submarines are neither cheap, nor easy. Nor are cruise missiles launched from them.
Sorry, not only can they be launched from submarines, they have been launched from submarines since the 1991 Persian Gulf conflict.
Star Trek is an example of that done poorly. So they invent a transporter which is a matter disassembler/assembler. Well, what if you took something apart and put it back together differently? Use simple feedstocks to create complex products. Ok, that's the replicator. Kudos for them thinking of that. But this means you could also reverse aging by disassembling a person and reassembling them younger. This would completely change society and is overlooked by the writers.
I'm going to hate myself for knowing this, but there was an episode in TNG, Season 6: "Rascals", where Picard and others were turned into children by a transporter accident.
Iron Man is never really meant to be serious science. It may be founded in it, but it is really about a regular guy (compared to other superheroes) creating a suit that turns him into technological titan. Invulnerability, strength, speed, and as a side effect, saves/sustains his life. A lot of his traditional enemies are US Cold War enemies. Iron Man is very much a product of the science and engineering boom the US created as a reaction to the Soviets launching Sputnik.
The projector alternately projects right-eye frames and left-eye frames 144 times per second.[6] It circularly polarizes these frames, clockwise for the right eye and counterclockwise for the left eye. A push-pull electro-optical liquid crystal modulator called a ZScreen is placed immediately in front of the projector lens to switch polarization. The audience wears spectacles with oppositely circularly polarized lenses to ensure each eye sees only its designated frame, even if the head is tilted. In RealD Cinema, each frame is projected three times to reduce flicker, a system called triple flash.
"Ninety percent of baseball is half mental." -- Yogi Berra