Comment Re:Gold selling is a good idea (Score 1) 424
I can think of few RPGs (regular or MMO) where money is not an issue (for at least part of the game). From Final Fantasy VII to Everquest, Disgaea to EvE, Neverwinter Nights to WoW... All require money in some way. Some of them require more grinding than others. Investing time to improve your character(s) is just part of the genre.
As for partaking in the 'game's economy', in the case of an MMO, this is sort of required. Once you start playing a game that involves multiple people and gives some semblance of choice(items,equipment, etc), an economy is created. It isn't just in MMOs either, trading card games, tabletop miniatures, etc... There will always be 'better' cards, pieces, equipment... People will value said items differently... It just comes with playing such games.
As for partaking in the 'game's economy', in the case of an MMO, this is sort of required. Once you start playing a game that involves multiple people and gives some semblance of choice(items,equipment, etc), an economy is created. It isn't just in MMOs either, trading card games, tabletop miniatures, etc... There will always be 'better' cards, pieces, equipment... People will value said items differently... It just comes with playing such games.