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Comment Re:What stupidity. (Score 1) 398

It mentioned in the article that the flies didn't harm the native species of ants. It's also a fact that most parasitic animals have a specific target animal to draw energy from, it would not even be likely in the first place that these flies would damage the local ecosystem.
Portables (Apple)

Submission + - Easter Eggs Give Clues to Next-Gen iPhone (wired.com)

Lueseiseki writes: Very little is known about Apple's next iPhone, but screens and files hidden in the handset's latest beta software are providing some major clues. iPhone 3.0 beta testers are stumbling upon menus, system preferences and text strings that Apple tried to keep secret — presumably because they give away features that will appear in the next upgrade to the iPhone hardware, which will probably be released this summer. Highlights include a video recorder, an auto-focus camera and a digital compass. Beta-testing sleuths have also found tantalizing suggestions about the operating system, including an unannounced tethering capability, voice control and a "find my iPhone" feature.

Comment Re:Not Really (Score 1) 359

Nothing in the .torrent file itself is illegal. The **AA still needs to actually show that the person was illictly downloading the copyrighted material. If I downloaded every .torrent on TPB for archival purposes, I would be doing nothing wrong.

You can't download something for archival purposes, the point of archiving is that you're taking it from your own content. You are not entitled to every copy of something just because you own one.

Comment Re:Not nearly the first (Score 2, Interesting) 159

You're missing the point of the article. The article was detailing how American developers are getting in to the 'free-to-play' system that is traditionally used by most Korean developers. The first three games you mentioned are all made by foreign devs. Guild Wars costs money to play, MoM has two clients (one paid and one free, balance issues much?), and Graal Online is not cool enough to have a wiki article. In the 'free-to-play' games being speculated about, the entire client and entire experience is FREE, but you can also opt to pay for small player cosmetic differences and et cetera. This is my personal favorite method of paying for games (in most cases), because you can have the full experience of the game, and decide to pay if you've enjoyed it as much as to want to customize your experience.

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