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Comment Pilot G-2 .38 (Score 1) 712

I'm sure there are expensive specialty pens that will do what you want, but if you're just searching for an everyday pen that you can pick up from Walmart and lose in the parking lot the next day check out the Pilot G-2's. They come in fine (0.5) and extra fine (0.38), plus numerous colors (I like color coding things). I don't have any of the issues that you bring up, but I probably don't write the same way either.
Games

Submission + - EVE Online - mass player unsubbing due to store (eveonline.com)

An anonymous reader writes: Basically most of the vets who play EVE Online are quitting en-mass. CCP, the publishers of EVE Online are pushing ahead with a micro transaction store ($70 for a monocle on your avatar) which will include in-game benefits. Massive nerd-rage. CCP is in damage control but leaks from within in the company indicate that they will move ahead with their plans.

Submission + - Micro transactions spark mass riots on Eve Online (eveonline.com) 1

Begossi writes: Massive riots are taking place on several star systems in the persistent universe of Eve Online (http://www.eveonline.com/), with players of the famous sci-fi MMO protest the introduction of micro-transactions to the game. A leaked internal memo from the icelandic game publisher, CCP, indicates that micro-transactions for vanity items is only the beginning: the paper claims that competitive player-versus-player advantages (advanced ships, instant ammunition, etc) will eventually be achievable with real money. Riots are currently taking place in several trade hubs and capital systems, such as Jita and Amarr, where players are pilling up to force the servers to crash, simply shooting at several historic landmarks, and other symbolic gestures such as renaming ships as "No MT for EVE" in protest.
Games

Submission + - Eve Online and $60 microtransactions? (evenews24.com) 2

BeanBagKing writes: CCP Games, who develops the popular MMO Eve Online seems to have stirred several hornets nests at once during a major expansion. First was their idea of micro transactions, on item costing $60 by itself. Second was a leaked memo (linked below) detailing future plans for more micro transactions, ones that would give players a clear advantage. This has players on the forums outraged, there is even a forum post dedicated to articles from gaming magazines, sites, and blogs that show CCP in a bad light.

http://rift.chromebits.net/wp-content/uploads/2011/06/ccp_bulletin1.pdf
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1534723

Security

Submission + - How should I handle my passwords? 2

BeanBagKing writes: In recent news several big name websites have been hacked and usernames/passwords released into the open. This isn't the first time either. I admit I'm guilty of reusing passwords across several sites, usually a more secure password for serious internetting, and a more casual one for whatever forum of the day I'm signing up on. However, somtimes these get mixed and over the years as password standards have changed, so have some of my passwords. These days I find myself struggling to remember my username and password across dozens of different sites even with a lot of password reuse. Not to even bring up how old some of these passwords are, from before mixed case, numbers, and lengths were required (lets just same some of them are very simple).

I've found myself looking into password managers (like KeePass) for generating secure passwords, a different one for each site, perhaps different user names as well. Anything that I keep on my PC though I feel runs the risk of being stolen if it's ever infected. Despite promises of encrypted databases I don't feel that anything these days is "unhackable" and if this data is stolen then EVERY site is compromised for sure. Not to mention the fact that if I go somewhere else (school, public internet) and don't have these passwords memorized, then I'm suck. I've also looked into linking these with my Android, or just using a password manager for Android. The same problem arises though with all the exploits these days, not to mention if the physical device itself is lost.

Does Slashdot have any tips to deal with this? Should I consider using a different random string password for each site, or is the danger for the typical user so low it wouldn't matter? If I should, are my concerns about a password manager warranted? Which one(s) are best? Suggestions regarding the Android, and/or the best app there? How does Slashdot suggest handling usernames and passwords these days?
Security

Submission + - How do you handle passwords? (pcworld.com)

BeanBagKing writes: 1) Complex password requirements
2) Don’t write down your password!
3) 1+2 = Password reuse
4) One site, out of every one that stores your password, gets hacked.

Your user name and password are now on the loose, do you even know it? Even if you did, do you start memorizing a new one and changing every password you can find?
It seems that every website these days requires an increasingly complex password, usually indicated by some kind of password strength-o-meter, when you sign up. Combined with those of us growing up in the digital age being told to never write down passwords only seems to leave us more vulnerable as we reuse banking passwords for Slashdot (or worse, that naughty site you visit). Not only is it your password, but it's generally your user name too. The only work left for someone is to try the combination on every major banking site.

The safest thing would be a different user name and password for every site, but realistically that's not going to happen. How do you handle this? Do you reuse your passwords and just take your chances? Do you write them down, or store them in a file somewhere? Is there really a safe way to use passwords these days? I'd like to know how Slashdot handles password and account safety.

http://xkcd.com/792/

Submission + - What Content Management System would you recommend

BeanBagKing writes: I'm thinking of redoing my site with a new WCMS. I'm currently using Joomla, but I don't really enjoy it and word of mouth has told me it has a lot of security issues. I've used Drupal a bit, and it was alright, as well as experimenting with various other solutions (phpBB portals for one). I would like something that had the ability to create full page articles, including media links, and static links to pages are a must. One of the things I dis-like about Joomal is how much stuff it has, and I use about 1% of it. I'm sure it's a great solution for someone, but I'm looking for something more simple and elegant. I've been told Wordpress may be closer to what I'm looking for, but what is the Slashdot communities opinion? What WCMS do you use, or what would you recommend and why? Is there any that I should avoid at all costs?
Data Storage

Submission + - Best way to make a RAID 1 out of old hard drives

BeanBagKing writes: So here I am, with 5 old hard drives sitting around. The majority are 500GB SATA drives in external enclosures. I used to use them for dragging large amounts of data with me on deployments. Now I'm out and I have all these with data still sitting on them, but no real use for them as I'm not on the move constantly anymore.

I would like to turn these into backup storage (RAID 1) like a MyBook World Edition II but I don't want to go buying new hard drives when I already have 5. I prefer the idea of NAS because of the limited space it takes up, just plug it into my router and I'm ready to go. I've thought about a small server, but thats overkill for my needs.

Does anyone know of an external that handles RAID 1 and has an RJ-45 port? Bonus for being able to handle up to 4 drives. If not, what would you do with this many drives?
Software

Submission + - Auctioning software for small programming projects

BeanBagKing writes: I help run a small game with several other volunteers. Many times the requested fixes, changes, and updates are more than the current staff could handle, even if they wanted to after work and school. One of the solutions that has been tossed around is allowing players to bid on developer approved changes and fixing confirmed bugs.

Player wants bug A to be fixed, he can bid to pay the developer who fixes it $10. Another developer may accept a $20 bid to implement feature #112, etc. Think along the lines of http://www.rentacoder.com/

What we need is some kind of bidding/auction software to handle this. It should run on RHEL, accept new jobs, allow people to add money to a job that's already opened, use paypal to handle transactions and store the money somehow so that the devs know they will get paid and the users can modify their amount and get money back as long as the job has not been started. More bells and whistles would be nice, but we aren't looking for anything fancy.

Comment My 2 Cents (Score 1) 455

I think this is pretty shitty of Square. They aren't currently making any money on the chrono serious, if they are it's a drop in a bucket to someone that big. If they are planning a sequel, this isn't going to hurt sales, the fans will still buy and play their game just as much, I imagine a fan sequel will only help revive interest if anything.

but here is what I think is really shitty. Fans have been working and dedicating their time to this project since 2004, they were 98% of the way finished, days before the release date, and Square chooses this time to tell them NO YOU CAN'T DO IT! Thats not protecting your interest, thats being an asshat. Protecting your interest would have been stopping it right away, at 1% completion. Hey, that's our stuff, you need to stop. You can't tell me with all the copyright lawyers they have running around they just now noticed this. The only thing I can think of is that they purposefully waited till the last minute to crush the dreams of the fans that have been working on this. Thanks Square.
Role Playing (Games)

Submission + - Co-creator of Dungeons & Dragons dies at 61 (slashdot.org)

BeanBagKing writes: From Amy Forliti of the Associated Press:
Dave Arneson, one of the co-creators of the Dungeons & Dragons fantasy game and a pioneer of role-playing entertainment, died after a two-year battle with cancer, his family said Thursday. He was 61.

Arneson and Gary Gygax developed Dungeons & Dragons in 1974 using medieval characters and mythical creatures. The game known for its oddly shaped dice became a hit, particularly among teenage boys.

The full article can be found here

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