Submission + - Should game reviewers penalize for excessive DRM? 3
An anonymous reader writes: The highest rated PC game on the market, Bioshock, also happens to contain an unusually agressive implemention of Sony's Securom DRM software. The single-player only game requires internet activation with serial key entry before it can be run. It can be installed and uninstalled on a PC a maximum of 5 times, after which it will permit no further reinstalls. The game also will not run without the install DVD present in the computer's drive, despite having activated online and placed Securom on the user's computer — without the user's consent.
This has created a bizarre situation where game reviewers are positively gushing about just how good Bioshock is, and ordinary gamers who have bought the PC version intensely dislike its agressive protection system even if they like the game itself.
Does a game that limits basic user rights like installing and uninstalling a game as many times as is necessary deserve scores like 10/10 and 95%? Or should game reviewers base their review on the complete product experience and penalize a game for overzealous activation and anti-piracy checks while rewarding games that do not burden the buyer with troublesome DRM, online activation and disc-in-the-drive with a higher score?