Get both computers on local network and then use this: http://www.rejetto.com/hfs/
Nexus 7 2012 and Lollipop don't mix. Don't update.
2013 fares better.
I can still request and receive money just fine from Gmail, unless you are talking about something else.
Try running ccleaner on your android phone. Yep its on android too but running it after it got really slow helped a lot.
But it's already started. There's no "classic" interface in Windows RT. Windows RT only supports apps from the Windows Store. If Metro actually was doing well (or hell they may try it anyway) then the desktop version will slowly follow suit.
They refurbish them and sell them as old models for profit.
The one that's ISO standard and would be in ABC order.
Late post but to answer his question, but while this is a "gaming" keyboard, there are keyboards on sale for some scratch that promise low latency (2ms it says).
Such a project already exists.
Says the anon posting in it..
You're missing the point of ReactOS. It's like Wine, except actually an OS. If one day Windows bites the dust you can have this project for any legacy code, if you really needed to run something, and it could be patched and maintained forever. To be fair, yes this is a hobby OS, but to say that with disdain diminishes the value of a hobby.
It requires it to be connected at all times.
There was news that the new console will be able to sell your used games on the Xbox One.
I think the reason is Microsoft just wants to kill the secondhand market and gamestop and take money for themselves. I bet it's gonna be revealed and clarified that you can sell your license to the game on their marketplace and you earn a certain percentage (if they were nice it would be high like at least 70% but who knows) and you can only put that money back into the Xbox marketplace for a new game or whatever.
To stay on topic, I bet this is why it requires always online, license checking. If you sell your game but never go back online then you can have your cake and eat it too.
Space tells matter how to move and matter tells space how to curve. -- Wheeler