Comment Re:A Few Typos, But The Heart and Core Is There... (Score 1) 337
Seth
A lot of the tracking/wiretapping tech (well, virtually any technology) have dual uses. For example, if a family member of mine gets kidnapped I'd like the police to be able to locate him/her easily by tracking a cellphone.
The frustrating thing about the holes punched in our constitutional rights in America is that decisions of when to trample privacy rights are made by the feds. They're not so keen to preemptively foil a kidnapping or murder plot. If your family members are held, you can passionately beg the United States government to use all the power at their disposal to locate and return your kidnapped mom and pop, but they'll shrug their shoulders. Now if the culprits could be connected to a so-called terrorist organization.... then you might get someone to open up their Echelon files....
Seth
Can I just say one thing, and it might have just been my computer because Guillermo's was fine, but Garage Band cannot be trusted on its own for live recordings
Don't use garage band to record long interviews. It's not intended for that purpose. Use Audacity. Since you didn't even give the details of the resolution you were recording at, I'm not going to mention how that was probably the culprit in your garage band crashes. But when you use Audacity, be sure to set the recording to a low bitrate for an hour+ long spoken word interview.
Seth
For me in Firefox loading a Slashdot page in the background locks it up for several seconds.
Try defragging your hard drive. Browser cache by its very design, seeks to fragment the crap out of your filesystem.
As somebody who was a PC-only gamer for most of the 90s, I always used to enjoy the point, 3 years or so into the console cycle, where my PC was putting out the kind of graphics that my console-owning friends could only dream of. It's been a long time since we were in that kind of territory, though.
You do realize that your observation proves my point completely, don't you? It's because of the console platform dominance that developers are no longer pushing the envelope with their PC releases. As with the Crysis example you gave, it is economically unattractive for publishers to back a dev studio who is working on a PC-only title. If John Carmack walked into Activision's offices and said, "Guys, I just came up with this new rendering engine that's incredible. Ambient lighting, reflective shadows, the whole shebang! Only drawback is that it requires a video chipset released within the current generation of video cards." Those executives would punt his ass right out the door if titles using the engine can't easily port to consoles.
Did you notice that this year's QuakeCon tournaments were entirely limited to QuakeLive? iD has given up on horsepower-hungry development and has redirected its pc-gaming business towards comodity hardware.
Goodbye innovation. Hello stagnation.
Never test for an error condition you don't know how to handle. -- Steinbach