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Comment Re:Groklaw coverage (Score 1) 330

I'm confused. I thought a summary judgement was when a judge decides that the evidence didn't support the claims and judged without a trial. Wouldn't a new/appealed trial have a new discovery?

As for the judge, which judge is the same one for both? As I understood it, the old judge was gone and this guy is new to the field.

Comment Re:Who is running Nielsen anyway, Leslie? (Score 1) 248

I realize it's not the typical usage, but I personally consider Tivo (and other digital recording devices, e.g. I have a non-Tivo hard drive/DVD recorder too) "evolutionary" rather than "revolutionary" which most people consider it.. That's because I was using a VCR, and for a while, two, to record virtually everything I watched, so that I could skip commercials. (The second VCR also was just to be able to watch something prerecorded while something was recording on the other VCR.)

Comment Re:Paranoid about control (Score 1) 140

Never bothered to record it? What the hell? I like remixes, what do you have against them? And who's going to refrain from buying music because it may be remixed in FORTY YEARS? What a stupid post.

Never bothered to write it? What the hell? I like jokes, what do you have against them? And who's going to refrain from writing jokes bnecause it may be misunderstood in FORTY MINUTES? What a stupid poster.

Comment Is the story the whole story? (Score 5, Informative) 895

Comments on TFA say that the situation was not exactly as represented in TFA. From here:

I'm actually a CoH player who PvPed both with and against Twixt (I am not any of the players named, and my verbal interactions with Twixt were quite limited). I'd like to clear up a few things that seem to be missing. Note that I am, in no way, discounting the seriousness of death threats, but maybe a little more understanding of what really took place will allow people to relate better to the frustration.

1) Twixt's actions in PvP translated to an investment of time. By teleporting (the action described) villains into a row of firing squad computer-generated enemies, he would give the other character debt. This debt would impede the character's ability to gain experience by cutting it in half for a certain period of time. Thus, anyone who suffered from what Twixt did would pay for it by having their progress cut in half the next time they got the opportunity to play. A full portion of debt could take upwards of 3 hours of nonstop play to be worked off.

Imagine you go play miniature golf. Directly in front of you is a group of 10 children who have no idea what they're doing. You are unable to skip past them, and as is allowed, they refuse to let you pass. Due to this inconvenience, you only get to play 9 holes (or 4, if you're only on a 9-hole course). Would you be frustrated? I sure would be. They didn't break the rules, but they hurt the fun of my outing by specifically robbing me of the time that I had dedicated to accomplishing my goal. It's not much different than traffic, bowling balls getting stuck in the lanes, people talking during a movie, or any other issue that would rob an individual of their free time. The individuals causing your frustration may not be breaking the rules, but they are affecting your enjoyment.

2) Twixt's account of what took place in the PvP zones he visited just plain isn't accurate.

People did chat because many of the players had played together prior to the release of City of Villains (CoH was released in May of 2004 while CoV in October of 2006). Most of us already knew each other. However, that didn't result in a lack of fighting. Many times, Twixt would simply teleport people from battles already in place to his computer-generated death squads. He's presenting the situation as if he was the only one using the zones correctly when, in actuality, he was just the only one manipulating loopholes to allow him to generally be mean to other players. That's the biggest reason why he was despised.

3) Twixt commonly made fun of players he killed.

He did not simply say random hero-supporting things, he oftentimes bragged openly after using his computer-generated helpers to kill someone. Like any other competitive situation, bragging and talking trash will earn people talking back and becoming more upset. He worked to goad individuals into becoming angrier at what he did.

He mentions the forums as a place where people speculated about parts of his life, but he seems to have left out where he posted kill-logs from his time spent in PvP zones. He posted quite frequently on those boards, and he went out of his way to fuel the hate that developed for him. Professional athletes who do such a thing are widely derided by the media and fans. Twixt worked hard to generate hate, he was not simply an innocent victim.

4) Twixt died. A lot.

Twixt perfected his method of generating debt for other players by dying a whole lot along the way. Statements like, "But no one could stay alive long enough to defeat Twixt..." completely misrepresent what happened.

5) Twixt's research plays a role by examining another realm of society, but his results are predictable.

It's not surprising that people get upset when you're mean to them without reason. On an unmarked curb, it's legal for me to park 5 feet away from the cars in front of and behind me, but it's simply rude to do so. If I did so directly in front of hundreds of different people who were looking for a parking spot, it's not unreasonable to think that these individuals would be angry with me. I would say that's completely predictable. It's also not unheard of for such individuals to threaten others in such a situation. The fact that the anonymity of the internet allows such hotheads to go more extreme with their threats shouldn't exactly come as a shock to anyone either. Thus, while I think research into the societies of online communities can be interesting, I don't think Twixt's can be classified as such.

It's a shame that Twixt is the face of the CoH PvP and gaming community. He presents a very one-sided tale that some folks, such as the writer of this article, have apparently bought into entirely. A whole lot of good takes place in that community, but apparently, writing about that just wouldn't sell a book.

I don't play the game, so I don't know how true it all is, but I find this very believable.

Comment Re:Cheating? (Score 3, Informative) 309

Netrek, an ancient unix game, had a primative form of DRM to prevent cheating ages ago.

While interesting, that statement is very poor in actual information. At the very least, a link to some page will let people easily see what you're talking about. Actually saying that it had "an anti-cheating mechanism using an RSA-based public key cryptography authentication system that also attempts (with limited success) to detect and prevent Man-in-the-middle attacks." is even better, especially if you give references. Now I know wikipedia is not the best source but it does give more information than simply saying it had a primitive form of DRM.

Comment Re:Stickers... (Score 1) 993

This is why we need "-1 Whoosh". As well as "-1 Factually wrong". And in a perfect world, we'd also have both highest % moderated tags displayed, so we could have funny/Whoosh, or insightful/funny, or interesting/factually wrong. But then, welcome to metamod hell! :-) Better post this AC, will most likely end up as offtopic...

Comment Actually, RTFT (Score 2, Informative) 101

The whole thing is a hoax. It never happened. The pic is of a medical robot and has nothing to do with the story. There was no robot designed to be a facsimile of human emotion involved, just a joke/hoax that got picked up and posted here as a story.

Comment Re:A Strawman for the Symptom (Score 5, Insightful) 723

The Pirate Bay is about theft, plain and simple. [...] but the propaganda is propaganda on both sides.

It would appear that one side's propaganda is working. There is no theft in piracy. Unauthorized copying, yes, but no theft. This has been explained countless times here. I find it saddening that even here on slashdot, we hear people who bought the "theft" propagands from the *IAAs.
The Internet

Submission + - So we just closed all our libraries. Good or bad?

mrcpu writes: "Voters in Jackson County, OR just pulled the plug on funding their library system, opting to close all the branches (all built brand new within the last few years, 15 of 'em), rather than cutback. Of course, this has created much division in a couple areas. One is that "I have the Internet, what do I need a library for"? With pro's and con's to each side. The other issue was the funding mechanism, with the loss of some federal funding, the county leaders decided to attempt to strongarm a levy with no backing. But be that as it may, in this day,
and age, are libraries useful? Do we still need them? Do you buy most of your books? Have you been to a non-school/university library recently? Did using a library change your life in any significant way? Or are they an anachronism, and a throwback to a day when information wasn't readily available?"
Editorial

Submission + - The Long Term Effects of Plastics on the Earth

lostraven writes: "Nearly 40% of our ocean surface contains floating heaps of predominately plastic? So it seems, at least according to Charles Moore and the Algalita Marine Research Foundation. And the effects that plastics potentially have on life both on and off shore are alarming. From studies of how bisphenol A affects insulin output to findings of dead seabirds "packed with plastic", the "60 billion tons" of plastic created each year effects much of the biosphere. While the article leans slightly towards being an opinion piece, it serves to point out that manufacturers and consumers should be more aware of the effects plastic has on the Earth and its inhabitants."

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