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Comment University LAN (Score 1) 351

1994. I used to go to the Univ. of Kansas computing center to play DOOM on the LAN, it usually was the shareware version, and all computers got wiped weekly anyway. I was too young to go to college but I didn't have a computer so I spent a bit of late nights there. Eventually got a copy of the registered version and there were many pick up games to be had. The hours spent designing levels on DoomCAD and playing ledges.wad, T2.wad, etc, was amazing. One night I was in there alone playing single-player mode and a cop walks in, his mind was blown. He asked if we could watch and spent a couple hours watching me play and I taught him how to play. I went from being barely able to learn how to install the game from disks to a sysadmin a few years later. DOOM was what kindled my interest in computing in general.

Comment Re:environmental impact (Score 1) 161

I know first hand many people that have been laid off and/or can't find work due to oil prices crashing. Anytime a major industry crashes you're going to have some adjustment periods. The industrial revolution put a lot of people out of work but over time people adapted, but there was some hard times for quite a number of people.

Submission + - Under New Management (

kodiaktau writes: DHI Group, Inc. (NYSE: DHX), today announced that it completed the sale of its Slashdot and SourceForge businesses (together referred to as "Slashdot Media") to BIZX, LLC in a transaction that closed on January 27, 2016. Financial terms were not disclosed.

DHI first announced its plan to sell Slashdot Media in July 2015 as part of its strategy to focus on its core brands, as Slashdot Media no longer fits within the Company's core strategic initiatives.

KeyBanc Capital Markets Inc. served as the Company's exclusive financial advisor for the transaction.

Submission + - Slashdot Media sold to BIZX, LCC

An anonymous reader writes: DHI (formerly Dice Holdings) has finalized the sale of Slashdot Media (consisting of Slashdot and SoureForge) to BIZX, LLC on January 27th, 2016, according to a press release on Thursday morning. No financial details were given in the press release, nor any details about how Slashdot or SourceForge will be handled by their new owners.

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