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Comment Re:How many lives have been lost? (Score 1) 249

How many living, breathing, people have been denied these treatments?

Zero. Latest guesstimates I've seen say it'll be 20 years minimum before any of these treatments get all the way through clinical trials to general use. So none of them would be ready for use today, even if we'd started six years back.

How many more will die over the next 10 years that could have been saved?

Zero. See above. If we'd started six years ago, best guess says we'd have no usable treatments for another 14 years.

Regardless, we have now wasted 6 years of research, and are thus 6 years further away from treatments had we not done so. No lives may have been savable as yet, but in 14 years when the treatments would have been ready (instead of the 20 years when they now will be,) people will start dying who could have been saved.

And yes, you can make the argument that the research will proceed more quickly when we are more technologically advanced, but there will nonetheless have been a significant amount of time that was lost, which will ultimately correspond with lost lives.

Would they be available SOONER? Probably. Probably not soon enough to do anything for me, even assuming they'd fix what I have.

While I am very sorry to learn of your condition, if the criteria by which you evaluate this issue are inherently self-interested, then I think you're missing the whole ethical portion of the debate.

Comment Re:Irresponsible headline, summary (Score 1) 911

You're missing the point. The point isn't that this fear is sensible (I agree, it isn't.) The point is that we as individuals should have access to the information required to perform our own risk assessments when we want to do so, rather than just having to accept somebody else's opinion that something (that in this case many of us have to make use of, e.g. for business flights,) is safe. The point doesn't just apply to airplanes and autopilot; rather, it derives from a more general belief that information should be as transparent as possible where its transparency is not detrimental (something that in turn derives from basic liberal theory.)

Comment Re:Irresponsible headline, summary (Score 1) 911

And the answer would be what?
...
or "Your safety is in the hands of our capable and well trained pilots and staff, who we assure you are doing their utmost to get you to your destination safely and without troubles. Please fly with us again!"

One of these is true and one is feel-good bullshit. Which one do you think you are more likely to hear?

Not only is the second answer feel-good bullshit, but, given that passengers are ultimately just consumers (who are attempting to ascertain whether they wish to purchase a service,) it's also fraud. Yes, it is a sad fact that fraud sometimes happens, but, given that airlines are the kind of respectable corporation that can easily be sued (as opposed to say, that guy who's trying to sell you magic beans,) I think we can deal with such a problem.

At a more abstract level, I don't think I even need to provide any of the reductio ad absurdums that could be performed on your argument (your argument, so far as I understand it, ultimately being: "there's no point in allowing somebody to ask a question to which the person they are asking will be inclined to give a false answer.")

Comment Re:Irresponsible headline, summary (Score 1) 911

As passengers, we should have the right to ask whether we're putting our lives in the hands of a computer rather than the battle-tested pilot sitting up front, and we should have right to deplane if we don't like the answer."

Oh fuck off.

While I see the rational behind your knee-jerk reaction (being a response to ignorant fear mongers who don't understand that letting a computer fly a plane is probably as safe if not more safe than letting a human do it in some situations) I still could not disagree with it more.

All issues regarding the safety of autopilot aside, of course passengers should have the right to make this sort of inquiry; "Who or what is responsible for my safety while I am receiving your service?" seems like a pretty reasonable question for any consumer to ask (irrespective of how irrational their fears may be, or what they will decide to do when they receive an answer.)

Comment A bit concerned... (Score 1) 604

Personally, I am a bit concerned - not for myself (a healthy 21 year old male,) but rather for some of my loved ones, who have compromised immune systems. After SARS and bird flu, though, both of which (thankfully) amounted to relatively little, just because the media is fear mongering once again, I'm not exactly going to have a heart attack.

Comment Re:A step closer to the brain as a quantum compute (Score 1) 137

This research has science a step closer to showing that the brain functions as a quantum computer. Having a quantum computer in our head would explain why we're not like classical computers and have "intelligence", "free will" and "awareness."

No, it does not. First off, it spells trouble that you seem to view that as a desired end result. Hardly a good way to do science.

Attempting to ratify an incredibly strong intuition (or, if you prefer a less philosophical and more scientific term, 'hypothesis') isn't a good way to do science? Certainly, scientists should be open to all possibilities, and shouldn't be so tendentious as to ignore a conclusion because they want to believe the contrary, but can it honestly be said that scientists don't have a hunch (or 'intuition' or 'hypothesis,') that they attempt to confirm or disconfirm via scientific experiments? Moreover, if something coincides with said intuition, doesn't that at least prima facie give it more credibility than a position that does not?

Further, your 'philosophical' points are simply invalid. Quantum mechanics says nothing about 'free will', or philosophical determinism for that matter. Quantum mechanics can be interpreted in either way, and has; e.g. the Copenhagen interpretation is nondeterministic, whereas the Bohm interpretation is.

The fact that quantum mechanics even has such a credible indeterministic interpretation certainly does say something about philosophical determinism: viz. it gives the position a level of credibility that was precluded by classical mechanics. Granted, indeterminism is insufficient for free will; nevertheless, it certainly seems to be necessary. Thus, since quantum mechanics at this point seems to have revealed that one of the necessary conditions for free will is not necessarily false, it has to that extent said something about free will. This isn't to say that quantum mechanics has all of the answers, nor is it to say that it can at this point be used to unequivocally demonstrate the truth of indeterminism or the existence of free will (as a matter of fact, my intuitions are deterministic, but that's neither here nor there;) regardless, to say that quantum mechanics says nothing about free will or determinism is less than charitable.

In conclusion: your physics knowledge is excellent, but don't beat up on us humble philosophers!

Comment I hate this tag, but... (Score 5, Insightful) 115

Correlation is not causation. Presumably, it is not the mere presence of the books, shooting off their "bookly cosmic rays," that is the causal force which leads to children doing better on tests. Rather, there are two presumable possibilities, both of which probably work concurrently:

1. The kind of parents who own a lot of books are generally of above-average intelligence, and hence produce offspring that are as well.

2. The kind of parents who own a lot of books are likely to either read books to their children, encourage their children to read themselves.

The medium through with the information is conveyed likely matters very little, if at all, and so long as the children receive adequate instruction on how to access materials to read, and encouragement to actually do so, they will fare just fine.

Comment Re:Survey says.... (Score 4, Interesting) 821

That never made sense to me. Why would anyone put up with a hopelessly-crippled-to-the-point-of-being-nearly-useless version of Windows when they could buy a bootleg of a Pro/Ultimate edition on a street corner for almost nothing or even torrent it for free?

I'm a little surprised this was modded up so high.. the answer is presumably because they consider piracy to be wrong, but don't want shell out money for the full version.

I know that most slashdotters don't consider piracy to be immoral, but has it really gotten to the point where you can't even fathom why or that people would?

*Awaits karma burn...*

Games

Smash Bros. Creators Behind New TMNT Game 29

The Opposable Thumbs blog reports that work is underway on a new Teenage Mutant Ninja Turtles game for the Wii. They note that "Game Arts, the developer for Super Smash Bros. Brawl, will be creating the four-player action title for Ubisoft." According to the press release, the game is set to launch in late 2009 to celebrate 25 years of the TMNT franchise. The game won't be tied to any particular movie or TV series.

Comment Re:An Excellent Idea (Score 1) 126

Indeed, it is actually designed to be friendly for other distributions as well. Both the build service and KIWI (both GPL) intentionally have generic designs so that you can both build packages for other distributions, and build customisable versions of other distributions, too. It's a really nice thing: when a distribution goes out of their way to ensure that others can benefit from the tools as well.

Or, to be cynical, perhaps so that they wouldn't have to rewrite it if they wanted to do any major overhauls of suse?

Games

The Art of Downloadable Game Development 32

The Guardian's Games Blog looks at how the development of downloadable games has shifted over the past several years. As an example, they point to Capcom, its recent reinvention of the Mega Man franchise, and an upcoming game called Flock. Quoting: "[CEO Paddy Sinclair said], 'The first thing we realised was, it wouldn't be as easy as we thought. Luckily we're funded privately so we had the luxury of getting it wrong. It was very... educational. We learned very quickly that, no, you can't write a game in three months. We also realized we'd need a bigger team than just two or three.' 'The XBLA market has really evolved,' continues business development head, Chris Wright. 'If you look at the very early games they were simple ports — single-player, retro emulation titles, and you can kick those out very quickly. That market is disappearing. If you're going to do retro remakes you have to extend it, you have to add multiplayer. If you're going to do something new, it has to be bigger. We've got a team of 10-12 people working on this title. If you look back, it's what we would have had on PS1, and the game is probably of the same sort of size. It's not the huge budgets of a retail title, but it's not a trivial undertaking, either.'"

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